RUST METRICSFlight deck · live data
Data live Servers11,699 Players38,680 Populated2,939 Fresh wipes 3 h94 Scan5 min
‹ All servers38.131.75.216:28115
Offline Full Queue Fresh wipe Wipe due No query

RustySMP - Closed Beta (Whitelist)

Offline 38.131.75.216:28115 checked 40d ago

moddedcarbon
COM 1 · connect

Server instruments

no direct query in 48 hours
0 2 5 8 10 PAX 0 /10

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,382no region published
Last wipe43d agono schedule published
Next wipe–too few wipes seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep24 Sep25 Sep
PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak2players, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 4 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 15 Sep, 23:25 UTC43d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What should you expect from wipe day on RustySMP - Closed Beta (Whitelist)?

An average of 2 players came at the busiest on its recent wipes. 4 hours after the wipe, the crowd peaked on the latest wipe.

How often does RustySMP - Closed Beta (Whitelist) wipe, and when?

To tell the rhythm of RustySMP - Closed Beta (Whitelist), too few of its wipes are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. 43 days 2 hours ago the current world was made.

Tag meanings

Which tags does RustySMP - Closed Beta (Whitelist) carry, and what do they mean?

Tags published by RustySMP - Closed Beta (Whitelist), read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp10 (Max players): Slots: 10; ts8 (Group limit): The game default applies: teams of up to 8; v2633 (Protocol): Match the game version: protocol 2633 is required; cs163207 (Build): The server runs game build 163207; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set; ^z (Modded): Plugins or settings make this a modded server; ^y (Carbon): Plugin framework in use: Carbon. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Which lists and filters on Rust Metrics show RustySMP - Closed Beta (Whitelist)?

Rust Metrics lists featuring RustySMP - Closed Beta (Whitelist): Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Population

What position does RustySMP - Closed Beta (Whitelist) hold among Rust servers?

Ranking for RustySMP - Closed Beta (Whitelist): #15,382 on seven-day player hours, top – of all ranked servers.

How full does RustySMP - Closed Beta (Whitelist) get?

Status for RustySMP - Closed Beta (Whitelist): offline. Last seen 40 days 11 hours ago.

Server

Which location does RustySMP - Closed Beta (Whitelist) run from?

No region comes from RustySMP - Closed Beta (Whitelist). Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 38.131.75.216:28115.

What Rust version is RustySMP - Closed Beta (Whitelist) on?

Version check: Rust network protocol 2633 and build 163207 on Windows, run by RustySMP - Closed Beta (Whitelist). To get in, your game needs the same protocol; Steam applies the update.

What is the uptime on RustySMP - Closed Beta (Whitelist), and is it online?

Check: connection. RustySMP - Closed Beta (Whitelist) is offline at this moment. Last contact was 40 days 11 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Check: first contact. Rust Metrics logged it on 13 September 2026.

Rules and settings

How is RustySMP - Closed Beta (Whitelist) configured, and what rules are in force?

Check: gather rate. The name RustySMP - Closed Beta (Whitelist) does not state one. No limit is set beyond the default. Groups take up to 8 players. Mode check gives survival; standard play of gathering, building and raiding. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it as Modded, where plugins or settings change how the game plays. Plugin count: Carbon. Anti-cheat reading: VAC on, Valve's system.

Which map is live on RustySMP - Closed Beta (Whitelist)?

Procedural map on RustySMP - Closed Beta (Whitelist), made by the game's generator.

How to join

What do you do to join RustySMP - Closed Beta (Whitelist)?

To join: start Rust, press F1 and type client.connect 38.131.75.216:28115. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs163207,ts8,^z,^y

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp10
Max players Slots: 10.
ts8
Group limit The game default applies: teams of up to 8.
v2633
Protocol Match the game version: protocol 2633 is required.
cs163207
Build The server runs game build 163207.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code Region code: none set.

Mods and access

^z
Modded Plugins or settings make this a modded server.
^y
Carbon Plugin framework in use: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.