RUST METRICSFlight deck · live data
Data live Servers11,623 Players39,438 Populated2,939 Fresh wipes 3 h88 Scan5 min
‹ All servers38.107.232.37:29910
Offline Full Queue Fresh wipe Wipe due No query

SDG PvE (test 4)

Offline 38.107.232.37:29910 checked 4d ago

moddedoxide
COM 1 · connect

Server instruments

no direct query in 48 hours
0 5 10 15 20 PAX 0 /20

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,339top 69%
Last wipe9d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k19 Oct21 Oct23 Oct25 Oct27 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

How often does SDG PvE (test 4) wipe, and when?

Its rhythm cannot be told from the wipes of SDG PvE (test 4) on record: there are too few. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. 9 days 15 hours ago the current world was made.

Tags

How should you read the tags on SDG PvE (test 4)?

Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp20 (Max players): 20 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Protocol 2635: join only on the same game version; cs167781 (Build): The server runs game build 167781; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Modded: plugins or settings depart from the stock game from SDG PvE (test 4). Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Where does SDG PvE (test 4) appear in Rust Metrics lists and filters?

These Rust Metrics lists carry SDG PvE (test 4): Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Occupancy

Where does SDG PvE (test 4) sit in the rankings?

Ranking for SDG PvE (test 4): #15,339 on seven-day player hours, top 69% of all ranked servers.

How full does SDG PvE (test 4) get?

Status for SDG PvE (test 4): offline. Last seen 4 days 6 hours ago. Seven-day reading: 0 players on average.

Server

Which location does SDG PvE (test 4) run from?

No region tag on SDG PvE (test 4). Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 38.107.232.37:29910.

What Rust version is SDG PvE (test 4) on?

Rust network protocol 2635 and build 167781 on Linux is the build SDG PvE (test 4) runs. Matching protocol is required to join. Let Steam update your game.

How reliable is SDG PvE (test 4), and is it online now?

SDG PvE (test 4) reports offline. The last reading came 4 days 6 hours ago. Uptime for the last 7 full days: 73 of 168 hours, or 43%. Check: first contact. Rust Metrics logged it on 19 October 2026.

Settings and map

How is SDG PvE (test 4) configured, and what rules are in force?

No gather rate appears in the name: SDG PvE (test 4). No limit is set beyond the default. Groups take up to 8 players. survival, gather, build and raid, as the game normally runs — that is the game mode. Combat and raiding against other players are on. Listing: Modded. Plugins or settings change the game. Plugin count: Oxide. Anti-cheat reading: VAC on, Valve's system.

What map is SDG PvE (test 4) on?

The game generates a procedural map for SDG PvE (test 4).

Join

How can you get onto SDG PvE (test 4)?

Press F1 in Rust and enter client.connect 38.107.232.37:29910. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp20,ptrak,$r?,v2635,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode The game mode is plain Rust survival.
mp20
Max players 20 slots in total.
ts8
Group limit Default limit in force: 8 per team.
v2635
Protocol Protocol 2635: join only on the same game version.
cs167781
Build The server runs game build 167781.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code The region field is empty.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded Modded: plugins or settings depart from the stock game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.