SDG PvE (test 4)
Offline 38.107.232.37:29910 checked 4d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 77/500
- 126/100
- 112/225
- 40/700
- 4/200
- 12/1000
Quick answers
from the figures on this pageWipe schedule
How often does SDG PvE (test 4) wipe, and when?
Its rhythm cannot be told from the wipes of SDG PvE (test 4) on record: there are too few. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. 9 days 15 hours ago the current world was made.
Tags
How should you read the tags on SDG PvE (test 4)?
Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp20 (Max players): 20 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Protocol 2635: join only on the same game version; cs167781 (Build): The server runs game build 167781; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Modded: plugins or settings depart from the stock game from SDG PvE (test 4). Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does SDG PvE (test 4) appear in Rust Metrics lists and filters?
These Rust Metrics lists carry SDG PvE (test 4): Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Occupancy
Where does SDG PvE (test 4) sit in the rankings?
Ranking for SDG PvE (test 4): #15,339 on seven-day player hours, top 69% of all ranked servers.
How full does SDG PvE (test 4) get?
Status for SDG PvE (test 4): offline. Last seen 4 days 6 hours ago. Seven-day reading: 0 players on average.
Server
Which location does SDG PvE (test 4) run from?
No region tag on SDG PvE (test 4). Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 38.107.232.37:29910.
What Rust version is SDG PvE (test 4) on?
Rust network protocol 2635 and build 167781 on Linux is the build SDG PvE (test 4) runs. Matching protocol is required to join. Let Steam update your game.
How reliable is SDG PvE (test 4), and is it online now?
SDG PvE (test 4) reports offline. The last reading came 4 days 6 hours ago. Uptime for the last 7 full days: 73 of 168 hours, or 43%. Check: first contact. Rust Metrics logged it on 19 October 2026.
Settings and map
How is SDG PvE (test 4) configured, and what rules are in force?
No gather rate appears in the name: SDG PvE (test 4). No limit is set beyond the default. Groups take up to 8 players. survival, gather, build and raid, as the game normally runs — that is the game mode. Combat and raiding against other players are on. Listing: Modded. Plugins or settings change the game. Plugin count: Oxide. Anti-cheat reading: VAC on, Valve's system.
What map is SDG PvE (test 4) on?
The game generates a procedural map for SDG PvE (test 4).
Join
How can you get onto SDG PvE (test 4)?
Press F1 in Rust and enter client.connect 38.107.232.37:29910. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.