SDG PvE (integration)
Online 38.107.232.37:26004 checked 11m ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 35/500
- 123/100
- 59/225
- 13/700
- 2/200
- 3/1000
Quick answers
from the figures on this pageWipe timing
How often does SDG PvE (integration) wipe, and when?
The rhythm of SDG PvE (integration)'s wipes cannot be told yet: too few are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 9 days 13 hours ago.
Lists and filters
How should you read the tags on SDG PvE (integration)?
Tags published by SDG PvE (integration), read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp20 (Max players): The server holds 20 slots; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Build 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Plugins or settings make this a modded server. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Where does SDG PvE (integration) appear in Rust Metrics lists and filters?
These Rust Metrics lists carry SDG PvE (integration): Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Player count
Where does SDG PvE (integration) sit in the rankings?
Ranking for SDG PvE (integration): #15,349 on seven-day player hours, top 69% of all ranked servers.
What player count does SDG PvE (integration) carry?
Current headcount on SDG PvE (integration): 0 players, 20 slots available. Check: player average. 0 over the last seven days.
Server details
Which location does SDG PvE (integration) run from?
No region comes from SDG PvE (integration). Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 38.107.232.37:26004.
What Rust version is SDG PvE (integration) on?
Version check: Rust network protocol 2635 and build 168909 on Linux, run by SDG PvE (integration). To get in, your game needs the same protocol; Steam applies the update.
How reliable is SDG PvE (integration), and is it online now?
Check: connection. SDG PvE (integration) is online at this moment. Uptime for the last 7 full days: 167 of 168 hours, or 99%. The first sighting on Rust Metrics was 19 October 2026.
Settings and map
How is SDG PvE (integration) configured, and what rules are in force?
No gather rate appears in the name: SDG PvE (integration). The group cap is 8 players, which is the default in the game. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it as Modded, where plugins or settings change how the game plays. Oxide plugins are running. VAC is on. That is Valve's anti-cheat.
What map is SDG PvE (integration) on?
Procedural map on SDG PvE (integration), made by the game's generator.
Connection
What do you do to join SDG PvE (integration)?
Press F1 in Rust and enter client.connect 38.107.232.37:26004. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.