SDG PvE (test 2)
Offline 38.107.232.37:25007 checked 4d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 55/500
- 134/100
- 82/225
- 25/700
- 3/200
- 5/1000
Quick answers
from the figures on this pageReset cycle
How often does SDG PvE (test 2) wipe, and when?
Its rhythm cannot be told from the wipes of SDG PvE (test 2) on record: there are too few. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world in play was created 9 days 15 hours ago.
Lists and filters
How should you read the tags on SDG PvE (test 2)?
Tags published by SDG PvE (test 2), read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp20 (Max players): Slots: 20; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Game build reading: 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Modded: plugins or settings depart from the stock game. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does SDG PvE (test 2) appear in Rust Metrics lists and filters?
Rust Metrics lists featuring SDG PvE (test 2): Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Population
Where does SDG PvE (test 2) sit in the rankings?
Ranking for SDG PvE (test 2): #15,341 on seven-day player hours, top 69% of all ranked servers.
What player count does SDG PvE (test 2) carry?
SDG PvE (test 2) is not responding; status offline, last seen 4 days 5 hours ago. Check: player average. 0 over the last seven days.
Server
Where does SDG PvE (test 2) sit?
No region tag on SDG PvE (test 2). Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 38.107.232.37:25007.
What Rust version is SDG PvE (test 2) on?
Rust network protocol 2635 and build 168909 on Linux is the build SDG PvE (test 2) runs. Check: protocol. To join, your game must match; Steam handles the update.
What is the uptime on SDG PvE (test 2), and is it online?
Check: connection. SDG PvE (test 2) is offline at this moment. Last contact was 4 days 5 hours ago. Uptime for the last 7 full days: 73 of 168 hours, or 43%. Reading: first seen 19 October 2026, recorded by Rust Metrics.
Map and rules
How is SDG PvE (test 2) configured, and what rules are in force?
Check: gather rate. The name SDG PvE (test 2) does not state one. The group cap is 8 players, which is the default in the game. The mode is survival. Note the following: the normal game: build, gather, raid. Combat and raiding against other players are on. Listing: Modded. Plugins or settings change the game. Check: plugins. It runs Oxide of them. Anti-cheat reading: VAC on, Valve's system.
Which map is live on SDG PvE (test 2)?
Check: map. Procedural, generated by the game, on SDG PvE (test 2).
Connection
What do you do to join SDG PvE (test 2)?
Press F1 in Rust and enter client.connect 38.107.232.37:25007. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.