RUST METRICSFlight deck · live data
Data live Servers11,704 Players51,358 Populated3,284 Fresh wipes 3 h140 Scan5 min
‹ All servers37.99.87.86:28015
Offline Full Queue Fresh wipe Wipe due No query

My Local Rust Server

Offline 37.99.87.86:28015 checked 27d ago

moddedoxide
COM 1 · connect

Server instruments

no direct query in 48 hours
0 2 5 8 10 PAX 1 /10

Players now

10% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#14,436top 60%
Last wipe28d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep1 Oct3 Oct4 Oct6 Oct7 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

How often does My Local Rust Server wipe, and when?

To tell the rhythm of My Local Rust Server, too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world in play was created 28 days 15 hours ago.

Lists and filters

Which tags does My Local Rust Server carry, and what do they mean?

Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp10 (Max players): 10 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2633 (Protocol): Protocol 2633: join only on the same game version; cs165217 (Build): The server runs game build 165217; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Modded: plugins or settings depart from the stock game from My Local Rust Server. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Where does My Local Rust Server appear in Rust Metrics lists and filters?

Rust Metrics lists featuring My Local Rust Server: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Population

What position does My Local Rust Server hold among Rust servers?

Ranking for My Local Rust Server: #14,436 on seven-day player hours, top 60% of all ranked servers.

What is the population on My Local Rust Server?

Reading for My Local Rust Server: offline at this moment; last seen 27 days 12 hours ago.

Operator and location

Which location does My Local Rust Server run from?

No region comes from My Local Rust Server. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 37.99.87.86:28015.

What Rust version is My Local Rust Server on?

Version check: Rust network protocol 2633 and build 165217 on Windows, run by My Local Rust Server. To get in, your game needs the same protocol; Steam applies the update.

How reliable is My Local Rust Server, and is it online now?

Check: connection. My Local Rust Server is offline at this moment. Last contact was 27 days 12 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Reading: first seen 30 September 2026, recorded by Rust Metrics.

Settings and map

What settings and rules apply on My Local Rust Server?

Reading the name gives no gather rate for My Local Rust Server. No limit is set beyond the default. Groups take up to 8 players. The mode is survival. Note the following: standard play of gathering, building and raiding. Players can raid each other and fight. That is permitted here. The server browser lists it as Modded, where plugins or settings change how the game plays. Oxide plugins are running. VAC is on. That is Valve's anti-cheat.

Which map is live on My Local Rust Server?

Check: map. Procedural, generated by the game, on My Local Rust Server.

Join

What do you do to join My Local Rust Server?

Check: join. Open Rust, press F1, then enter client.connect 37.99.87.86:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z

Game

gmrust
Game mode The game mode is plain Rust survival.
mp10
Max players 10 slots in total.
ts8
Group limit Default limit in force: 8 per team.
v2633
Protocol Protocol 2633: join only on the same game version.
cs165217
Build The server runs game build 165217.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide It runs Oxide, also known as uMod.
^z
Modded Modded: plugins or settings depart from the stock game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.