DAAVID CUSTOM BUILD TEST SERVER
Offline EU 37.82.60.154:28015 checked 42d ago
Server instruments
no direct query in 48 hoursPlayers now
1% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 176/999
- 23/100
- 17/100
- 35/150
- 0/50
- 10/50
Quick answers
from the figures on this pageWipe timing
How often does DAAVID CUSTOM BUILD TEST SERVER wipe, and when?
Its rhythm cannot be told from the wipes of DAAVID CUSTOM BUILD TEST SERVER on record: there are too few. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. 44 days 7 hours ago the current world was made.
Tags
How should you read the tags on DAAVID CUSTOM BUILD TEST SERVER?
Tags published by DAAVID CUSTOM BUILD TEST SERVER, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp67 (Max players): 67 slots in total; ts8 (Group limit): The game default applies: teams of up to 8; v2633 (Protocol): Your game must run protocol 2633 to get in; cs163794 (Build): Build 163794; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty; ^c (Creative): Creative: nothing to gather, and you build whatever you want; ^k (Build server): Builds: a place to practise and design bases; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Modded: plugins or settings depart from the stock game; EU (Europe): Its browser listing: Europe. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does DAAVID CUSTOM BUILD TEST SERVER appear in Rust Metrics lists and filters?
Rust Metrics lists featuring DAAVID CUSTOM BUILD TEST SERVER: EU Rust servers, checked, Modded Rust servers, checked live, Build and creative servers and Rust creative servers. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Creative ^c, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
What position does DAAVID CUSTOM BUILD TEST SERVER hold among Rust servers?
Top – of all ranked servers: DAAVID CUSTOM BUILD TEST SERVER takes #13,253 on seven-day player hours and #2,357 in Europe.
What is the population on DAAVID CUSTOM BUILD TEST SERVER?
DAAVID CUSTOM BUILD TEST SERVER is not responding; status offline, last seen 42 days 4 hours ago.
Server details
Which location does DAAVID CUSTOM BUILD TEST SERVER run from?
Reading: location. The EU tag puts DAAVID CUSTOM BUILD TEST SERVER in Europe. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 37.82.60.154:28015.
What Rust version is DAAVID CUSTOM BUILD TEST SERVER on?
Version check: Rust network protocol 2633 and build 163794 on Windows, run by DAAVID CUSTOM BUILD TEST SERVER. To get in, your game needs the same protocol; Steam applies the update.
What is the uptime on DAAVID CUSTOM BUILD TEST SERVER, and is it online?
Check: connection. DAAVID CUSTOM BUILD TEST SERVER is offline at this moment. Last contact was 42 days 4 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. The first sighting on Rust Metrics was 15 September 2026.
Rules and settings
What settings and rules apply on DAAVID CUSTOM BUILD TEST SERVER?
Check: gather rate. The name DAAVID CUSTOM BUILD TEST SERVER does not state one. No limit is set beyond the default. Groups take up to 8 players. build & creative, building sandbox, with gathering removed — that is the game mode. Plugins or settings change the game, so it is listed as Modded. Oxide plugins are running. Check: anti-cheat. VAC, Valve's system, is on.
Join
How do you connect to DAAVID CUSTOM BUILD TEST SERVER?
Check: join. Open Rust, press F1, then enter client.connect 37.82.60.154:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.