RUST METRICSFlight deck · live data
Data live Servers11,829 Players89,289 Populated4,008 Fresh wipes 3 h98 Scan5 min
‹ All servers37.82.38.34:28015
Offline Full Queue Fresh wipe Wipe due No query

DAAVID CUSTOM BUILD TEST SERVER

Offline EU 37.82.38.34:28015 checked 30d ago

moddedoxide
COM 1 · connect

Server instruments

no direct query in 48 hours
0 17 34 50 67 PAX 1 /67

Players now

1% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#14,552top 61% · #2430 in EU
Last wipe45d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep29 Sep30 Sep2 Oct3 Oct5 Oct

Top 61% of all ranked servers, top 82% in EU. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What wipe timing does DAAVID CUSTOM BUILD TEST SERVER follow?

To tell the rhythm of DAAVID CUSTOM BUILD TEST SERVER, too few of its wipes are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. 45 days 3 hours ago the current world was made.

Tags

How should you read the tags on DAAVID CUSTOM BUILD TEST SERVER?

Tags published by DAAVID CUSTOM BUILD TEST SERVER, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp67 (Max players): 67 slots in total; ts8 (Group limit): The game default applies: teams of up to 8; v2633 (Protocol): Your game must run protocol 2633 to get in; cs165217 (Build): The server runs game build 165217; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set; ^c (Creative): Sandbox building, with no gathering and free choice of build; ^k (Build server): Design bases and practise building; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Plugins or settings make this a modded server; EU (Europe): Europe is the browser category it sits in. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Which lists and filters on Rust Metrics show DAAVID CUSTOM BUILD TEST SERVER?

Rust Metrics lists featuring DAAVID CUSTOM BUILD TEST SERVER: EU Rust servers, checked, Modded Rust servers, checked live, Build and creative servers and Rust creative servers. Check: filters. On the server list it appears under these: Region: Europe; Type: Modded; Server tag: Creative ^c, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more.

Player count

What position does DAAVID CUSTOM BUILD TEST SERVER hold among Rust servers?

Top 61% of all ranked servers: DAAVID CUSTOM BUILD TEST SERVER takes #14,552 on seven-day player hours and #2,430 in Europe.

How full does DAAVID CUSTOM BUILD TEST SERVER get?

Status for DAAVID CUSTOM BUILD TEST SERVER: offline. Last seen 30 days 17 hours ago.

Server details

Where does DAAVID CUSTOM BUILD TEST SERVER sit?

Reading: location. The EU tag puts DAAVID CUSTOM BUILD TEST SERVER in Europe. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 37.82.38.34:28015.

What Rust version is DAAVID CUSTOM BUILD TEST SERVER on?

Rust network protocol 2633 and build 165217 on Windows is the build DAAVID CUSTOM BUILD TEST SERVER runs. To get in, your game needs the same protocol; Steam applies the update.

Is DAAVID CUSTOM BUILD TEST SERVER up, and how often does it stay up?

Check: connection. DAAVID CUSTOM BUILD TEST SERVER is offline at this moment. Last contact was 30 days 17 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. The first sighting on Rust Metrics was 27 September 2026.

Map and rules

What rules does DAAVID CUSTOM BUILD TEST SERVER enforce, and what are its settings?

Reading the name gives no gather rate for DAAVID CUSTOM BUILD TEST SERVER. No limit is set beyond the default. Groups take up to 8 players. build & creative, no gathering; sandbox building instead — that is the game mode. Listing: Modded. Plugins or settings change the game. Plugin count: Oxide. Anti-cheat reading: VAC on, Valve's system.

What map is DAAVID CUSTOM BUILD TEST SERVER on?

From seed 1337, the game generates the procedural map on DAAVID CUSTOM BUILD TEST SERVER. Its size is 2,500. View it on RustMaps from this page: matching size and seed give an identical map. Map name, as listed: DAAVID CUSTOM MAP.

Connection

How do you connect to DAAVID CUSTOM BUILD TEST SERVER?

To join: start Rust, press F1 and type client.connect 37.82.38.34:28015. Or press Launch Rust here and Steam opens the game and connects you. You can find its website at https://www.youtube.com/watch?v=xvFZjo5PgG0.

PLACARDS

Server tags

what each one means

Published as mp67,ptrak,$r?,v2633,^c,^k,EU,gmrust,cs165217,ts8,^o^z

Game

gmrust
Game mode The game mode is plain Rust survival.
mp67
Max players 67 slots in total.
ts8
Group limit The game default applies: teams of up to 8.
v2633
Protocol Your game must run protocol 2633 to get in.
cs165217
Build The server runs game build 165217.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code No region code is set.

Gameplay

^c
Creative Sandbox building, with no gathering and free choice of build.
^k
Build server Design bases and practise building.

Mods and access

^o
Oxide It runs Oxide, also known as uMod.
^z
Modded Plugins or settings make this a modded server.

Region

EU
Europe Europe is the browser category it sits in.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.