DAAVID CUSTOM BUILD TEST SERVER
Offline EU 37.82.121.81:28015 checked 44d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 269/999
- 22/100
- 43/100
- 31/150
- 23/50
- 9/50
Quick answers
from the figures on this pageWipe timing
What wipe timing does DAAVID CUSTOM BUILD TEST SERVER follow?
The rhythm of DAAVID CUSTOM BUILD TEST SERVER's wipes cannot be told yet: too few are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world in play was created 45 days 5 hours ago.
Lists and filters
How should you read the tags on DAAVID CUSTOM BUILD TEST SERVER?
Tags published by DAAVID CUSTOM BUILD TEST SERVER, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp67 (Max players): 67 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2633 (Protocol): Protocol 2633: join only on the same game version; cs163794 (Build): Game build reading: 163794; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set; ^c (Creative): Sandbox building, with no gathering and free choice of build; ^k (Build server): Design bases and practise building; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Modded: plugins or settings depart from the stock game; EU (Europe): The server browser files it under Europe. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Where does DAAVID CUSTOM BUILD TEST SERVER appear in Rust Metrics lists and filters?
On Rust Metrics, DAAVID CUSTOM BUILD TEST SERVER sits in these lists: EU Rust servers, checked, Modded Rust servers, checked live, Build and creative servers and Rust creative servers. Reading: server list filters. It comes up under Region: Europe; Type: Modded; Server tag: Creative ^c, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
Where does DAAVID CUSTOM BUILD TEST SERVER sit in the rankings?
Player hours over the last seven days put DAAVID CUSTOM BUILD TEST SERVER at #15,025, #2,485 in Europe, in the top – of all ranked servers.
What player count does DAAVID CUSTOM BUILD TEST SERVER carry?
Reading for DAAVID CUSTOM BUILD TEST SERVER: offline at this moment; last seen 44 days 3 hours ago.
Server
What location is DAAVID CUSTOM BUILD TEST SERVER hosted in?
DAAVID CUSTOM BUILD TEST SERVER gives Europe as its location, with the EU tag. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 37.82.121.81:28015.
What Rust version is DAAVID CUSTOM BUILD TEST SERVER on?
Rust network protocol 2633 and build 163794 on Windows is the build DAAVID CUSTOM BUILD TEST SERVER runs. Check: protocol. To join, your game must match; Steam handles the update.
Is DAAVID CUSTOM BUILD TEST SERVER up, and how often does it stay up?
Reading: offline. DAAVID CUSTOM BUILD TEST SERVER last answered 44 days 3 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Check: first contact. Rust Metrics logged it on 14 September 2026.
Rules and settings
What rules does DAAVID CUSTOM BUILD TEST SERVER enforce, and what are its settings?
Check: gather rate. The name DAAVID CUSTOM BUILD TEST SERVER does not state one. No limit is set beyond the default. Groups take up to 8 players. build & creative, no gathering; sandbox building instead — that is the game mode. The server browser lists it as Modded, where plugins or settings change how the game plays. Check: plugins. It runs Oxide of them. Check: anti-cheat. VAC, Valve's system, is on.
Connection
What do you do to join DAAVID CUSTOM BUILD TEST SERVER?
Check: join. Open Rust, press F1, then enter client.connect 37.82.121.81:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.