FPV TEST SERVER
Offline 37.49.229.62:28015 checked 22d ago
Server instruments
no direct query in 48 hoursPlayers now
50% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 26 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 18:31 UTC24d ago | 2 | – | running | 1 |
| Fri 2 Oct, 11:02 UTC25d ago | 1 | – | 1.3 days | 1 |
| Thu 1 Oct, 16:17 UTC26d ago | 1 | – | 0.8 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 145/500
- 127/100
- 168/225
- 76/700
- 3/200
- 34/1000
Quick answers
from the figures on this pageWipe timing
What should you expect from wipe day on FPV TEST SERVER?
At their busiest, its recent wipes drew 1 players on average. 26 hours after the wipe, the crowd peaked on the latest wipe.
What wipe timing does FPV TEST SERVER follow?
No next wipe can be predicted for FPV TEST SERVER, which wipes at irregular times. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world in play was created 26 days ago.
Lists and filters
How should you read the tags on FPV TEST SERVER?
These are the tags FPV TEST SERVER publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp2 (Max players): Slots: 2; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Your game must run protocol 2634 to get in; cs166586 (Build): The server runs game build 166586; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Modded: plugins or settings depart from the stock game. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Which lists and filters on Rust Metrics show FPV TEST SERVER?
On Rust Metrics, FPV TEST SERVER sits in these lists: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
Where does FPV TEST SERVER sit in the rankings?
Player hours over seven days put FPV TEST SERVER at #13,771, in the top 61% of all ranked servers.
What is the population on FPV TEST SERVER?
FPV TEST SERVER is not responding; status offline, last seen 22 days ago.
Operator and location
Which location does FPV TEST SERVER run from?
Reading: location. FPV TEST SERVER gives no region. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 37.49.229.62:28015.
What Rust version is FPV TEST SERVER on?
Rust network protocol 2634 and build 166586 on Windows is the build FPV TEST SERVER runs. To get in, your game needs the same protocol; Steam applies the update.
How reliable is FPV TEST SERVER, and is it online now?
Check: connection. FPV TEST SERVER is offline at this moment. Last contact was 22 days ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. The first sighting on Rust Metrics was 1 October 2026.
Rules and settings
How is FPV TEST SERVER configured, and what rules are in force?
Check: gather rate. The name FPV TEST SERVER does not state one. No limit is set beyond the default. Groups take up to 8 players. Mode check gives survival; standard play of gathering, building and raiding. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it as Modded, where plugins or settings change how the game plays. Check: plugins. It runs Oxide of them. Anti-cheat reading: VAC off, Valve's system.
What map is FPV TEST SERVER on?
Procedural map on FPV TEST SERVER, made by the game's generator.
How to join
What do you do to join FPV TEST SERVER?
To join: start Rust, press F1 and type client.connect 37.49.229.62:28015. Or press Launch Rust here and Steam opens the game and connects you.