Kinetic Hosting Rust Server
Online 37.27.235.178:25597 checked 8m ago
Server instruments
last reading Thu 13:00 UTCPlayers now
0% full 7-day avg7-day peakServer fps
48 h low 69 · below 20 is lag, below 10 is badEntities
48 h range 200,668–203,395 · memory 4,948 MBUptime
2 days 17 hours since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 44% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 172/500
- 128/100
- 169/225
- 82/700
- 100/200
- 244/700
Quick answers
from the figures on this pageReset cycle
How often does Kinetic Hosting Rust Server wipe, and when?
To tell the rhythm of Kinetic Hosting Rust Server, too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world in play was created 3 days 5 hours ago.
Lists and filters
How should you read the tags on Kinetic Hosting Rust Server?
These are the tags Kinetic Hosting Rust Server publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp40 (Max players): The server holds 40 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Build 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Modded: plugins or settings depart from the stock game. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Which lists and filters on Rust Metrics show Kinetic Hosting Rust Server?
These Rust Metrics lists carry Kinetic Hosting Rust Server: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Population
What position does Kinetic Hosting Rust Server hold among Rust servers?
Player hours over seven days put Kinetic Hosting Rust Server at #9,864, in the top 44% of all ranked servers.
How full does Kinetic Hosting Rust Server get?
0 of 40 slots are filled on Kinetic Hosting Rust Server right now. Check: players over seven days. Average 0, peak 2.
Server
What location is Kinetic Hosting Rust Server hosted in?
Reading: location. Kinetic Hosting Rust Server gives no region. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 37.27.235.178:25597.
What Rust version is Kinetic Hosting Rust Server on?
Rust network protocol 2635 and build 168909 on Linux is the build Kinetic Hosting Rust Server runs. Matching protocol is required to join. Let Steam update your game.
What is the performance reading for Kinetic Hosting Rust Server?
Check: fps. Average 158 server fps over the last 48 hours, low of 69. Within range. Check: entities. The peak was 203,395, counting buildings, deployables and the rest of the world. Memory peak: 5,385 MB. Lag, as players feel it, is low fps plus a climbing entity count.
What is the uptime on Kinetic Hosting Rust Server, and is it online?
Reading: online. Kinetic Hosting Rust Server answers right now. Reading: uptime. About 2 days 17 hours ago it restarted, on its own count. Reading: 98% uptime over the last 2 full days. It was up 47 of 48 hours. Reading: first seen 26 October 2026, recorded by Rust Metrics.
Rules and settings
What rules does Kinetic Hosting Rust Server enforce, and what are its settings?
No gather rate appears in the name: Kinetic Hosting Rust Server. No limit is set beyond the default. Groups take up to 8 players. The mode is survival. Note the following: standard play of gathering, building and raiding. Check: PvP. Fighting and raiding between players are allowed. Plugins or settings change the game, so it is listed as Modded. Oxide plugins are running. Anti-cheat reading: VAC on, Valve's system.
Which map is live on Kinetic Hosting Rust Server?
Check: map. Procedural, size 6,000, seed 42658162, generated by the game on Kinetic Hosting Rust Server. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.
How to join
How can you get onto Kinetic Hosting Rust Server?
To join: start Rust, press F1 and type client.connect 37.27.235.178:25597. Or press Launch Rust here and Steam opens the game and connects you.