RUST METRICSFlight deck · live data
Data live Servers11,893 Players98,350 Populated3,934 Fresh wipes 3 h402 Scan5 min
‹ All servers37.27.235.111:28010
Online Full Queue Fresh wipe Wipe due No query

WOLF-SWE-PVE 10X

Online EU 37.27.235.111:28010 checked 11m ago

10x biweekly wipes moddedoxidepve
COM 1 · connect

Server instruments

last reading Thu 15:00 UTC
0 12 25 38 50 PAX 1 /50

Players now

2% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 30 SERVER FPS

Server fps

48 h low 5 · below 20 is lag, below 10 is bad
0 50 100 150 200 ENT 110,162 ×1000

Entities

48 h range 104,297–112,498 · memory 2,507 MB
1239 ET SINCE RESTART 09:49

Uptime

9 h 49 min since its last restart, at the last reading
7-day average1peak 5
Rank#3,526top 16% · #1312 in EU
Last wipe13d agobiweekly schedule
Next wipe7d 1hThu 5 Nov, 19:00 UTC FW
Memory2,507MB48 h peak 4 players
REC 1

Players

AveragePeak
0123418:0003:0012:0021:0006:0015:00

Hourly average and peak, UTC.

REC 2

Server performance

01020304018:0003:0012:0021:0006:0015:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 16% of all ranked servers, top 45% in EU. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 7d 1h. The force wipe · high confidence

usual gap28 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak5players, last three wipes
crowd held50%else halves by day 10

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC7d 1hFW
  2. WPT 2Thu 12 Nov, 18:13 UTC14d 1h
  3. WPT 3Thu 3 Dec, 19:00 UTC35d 1hFW
  4. WPT 4Thu 10 Dec, 18:13 UTC42d 1h

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctThu 17 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 2 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 18:13 UTC13d ago 5 – running 1
Thu 1 Oct, 18:15 UTC FW27d ago 4 held half 14 days 4
Thu 17 Sep, 18:44 UTC41d ago 5 halved by day 10 14 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What happens on WOLF-SWE-PVE 10X when wipe day comes?

At their busiest, its recent wipes drew 5 players on average. Peak crowd on the latest wipe: 2 hours in. Until the next wipe, the crowd stayed above half that peak in 50% of its recent wipes. By day 10 it fell below half when it didn't.

How often does WOLF-SWE-PVE 10X wipe, and when?

Wipes on WOLF-SWE-PVE 10X come every 4 weeks on Thursday at 18:13 UTC. Mark Thursday 5 November at 19:00 UTC: that is force wipe day, and the wipe hits all Rust servers. The world it runs now was made 13 days 22 hours ago. A wipe schedule of every two weeks is published in its tags.

Tags

Which tags does WOLF-SWE-PVE 10X carry, and what do they mean?

Tags published by WOLF-SWE-PVE 10X, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp50 (Max players): 50 slots in total; ts6 (Group limit): Teams are capped at 6; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): The server runs game build 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set; ^b (Biweekly): It wipes once a fortnight; ^p (PvE): Check: mode. PvE, so the world supplies the danger, not other players; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Modded: plugins or settings depart from the stock game; EU (Europe): Europe is the browser category it sits in. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Which lists and filters on Rust Metrics show WOLF-SWE-PVE 10X?

On Rust Metrics, WOLF-SWE-PVE 10X sits in these lists: 10x Rust servers, EU Rust servers, checked, Modded Rust servers, checked live and Rust PvE servers. Reading: server list filters. It comes up under Region: Europe; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 10x.

Player count

What position does WOLF-SWE-PVE 10X hold among Rust servers?

Player hours over the last seven days put WOLF-SWE-PVE 10X at #3,526, #1,312 in Europe, in the top 16% of all ranked servers.

What player count does WOLF-SWE-PVE 10X carry?

1 of 50 slots are filled on WOLF-SWE-PVE 10X right now. Seven-day check: 1 players on average. Peak reading: 5. Average at the busiest hour was 4 players, at 19:00 UTC over the last 48 hours.

Operator and location

Where does WOLF-SWE-PVE 10X sit?

WOLF-SWE-PVE 10X gives Europe as its location, with the EU tag. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 37.27.235.111:28010.

What Rust version is WOLF-SWE-PVE 10X on?

Reading: WOLF-SWE-PVE 10X, Rust network protocol 2635 and build 168909, Linux. To get in, your game needs the same protocol; Steam applies the update.

What is the performance reading for WOLF-SWE-PVE 10X?

Over the last 48 hours the average was 16 server fps; the floor was 5. Peak entity count: 112,498. Buildings, deployables and all else included. Check: memory. Peak use was 2,935 MB. Expect lag when fps falls and entities climb.

What is the uptime on WOLF-SWE-PVE 10X, and is it online?

Check: connection. WOLF-SWE-PVE 10X is online at this moment. Check: restart. The uptime it reports puts the last restart about 9 hours ago. Reading: 99% uptime over the last 7 full days. It was up 167 of 168 hours. The first sighting on Rust Metrics was 13 September 2026.

Map and rules

What settings and rules apply on WOLF-SWE-PVE 10X?

Gather rate check: 10x. That comes from the name WOLF-SWE-PVE 10X. Check: group limit. Up to 6 players. Mode check gives pve; no combat against other players. The server browser lists it as Modded, where plugins or settings change how the game plays. Oxide plugins are running. Anti-cheat reading: VAC on, Valve's system.

Which map is live on WOLF-SWE-PVE 10X?

From seed 1111, the game generates the procedural map on WOLF-SWE-PVE 10X. Its size is 4,000. The map repeats when size and seed match. Open it on RustMaps from this page.

How to join

How do you connect to WOLF-SWE-PVE 10X?

Check: join. Open Rust, press F1, then enter client.connect 37.27.235.111:28010. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you. You can find its website at https://discord.com/invite/jzdmbNmk5e.

PLACARDS

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^b,EU,^p,gmrust,cs168909,ts6,^o^z

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp50
Max players 50 slots in total.
ts6
Group limit Teams are capped at 6.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build The server runs game build 168909.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code No region code is set.

Wipe schedule

^b
Biweekly It wipes once a fortnight.

Gameplay

^p
PvE Check: mode. PvE, so the world supplies the danger, not other players.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded Modded: plugins or settings depart from the stock game.

Region

EU
Europe Europe is the browser category it sits in.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.