RUST METRICSFlight deck · live data
Data live Servers11,626 Players39,326 Populated2,997 Fresh wipes 3 h96 Scan5 min
‹ All servers37.26.136.61:28055
Online Full Queue Fresh wipe Wipe due No query

Moldova_X1000

Online EU 37.26.136.61:28055 checked 9m ago

1000x biweekly wipes moddedcarbon
COM 1 · connect

Server instruments

last reading Wed 05:00 UTC
0 12 25 38 50 PAX 0 /50

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 48 SERVER FPS

Server fps

48 h low 6 · below 20 is lag, below 10 is bad
0 20 40 60 80 ENT 63,780 ×1000

Entities

48 h range 60,015–64,269 · memory 2,832 MB
1239 ET SINCE RESTART 23:26

Uptime

23 h 26 min since its last restart, at the last reading
7-day average0peak 4
Rank#4,418top 20% · #1565 in EU
Last wipe12d agobiweekly schedule
Next wipe1d 9hThu 29 Oct, 16:57 UTC
Memory2,832MB48 h peak 2 players
REC 1

Players

AveragePeak
00.511.5208:0017:0002:0011:0020:0005:00

Hourly average and peak, UTC.

REC 2

Server performance

02040608008:0017:0002:0011:0020:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 20% of all ranked servers, top 54% in EU. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

from its schedule tag

Next wipe Thursday 29 October, 16:57 UTC, in 1d 9h. Its biweekly schedule tag · low confidence

usual gap13.6 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak4players, last three wipes
crowd held50%else halves by day 5

Coming wipes

  1. WPT 1Thu 29 Oct, 16:57 UTC1d 9h
  2. WPT 2Thu 5 Nov, 19:00 UTC8d 11hFW
  3. WPT 3Thu 12 Nov, 16:57 UTC15d 9h
  4. WPT 4Thu 26 Nov, 16:57 UTC29d 9h
  5. WPT 5Thu 3 Dec, 19:00 UTC36d 11hFW
  6. WPT 6Thu 10 Dec, 16:57 UTC43d 9h

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctFri 18 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 23 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 16:57 UTC12d ago 5 – running 0
Thu 1 Oct, 18:22 UTC FW26d ago 3 held half 13.9 days 0
Fri 18 Sep, 10:42 UTC39d ago 4 halved by day 5 13.3 days 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What should you expect from wipe day on Moldova_X1000?

The busiest point of its recent wipes drew 4 players on average. Peak crowd on the latest wipe: 23 hours in. The crowd stayed above half that peak until the next wipe in 50% of its recent wipes. It fell below half by day 5 when it didn't.

When does Moldova_X1000 wipe?

The prediction follows its tag, because too few of Moldova_X1000's wipes are on record to confirm its schedule. Due on Thursday 29 October at 16:57 UTC is its next wipe. 12 days 14 hours ago the current world was made. A wipe schedule of every two weeks is published in its tags.

Lists and filters

How should you read the tags on Moldova_X1000?

Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): The server runs game build 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set; ^b (Biweekly): It wipes once a fortnight; ^z (Modded): Check: category. Modded, because plugins or settings alter the game; ^y (Carbon): Check: framework. Carbon; EU (Europe): The server browser files it under Europe from Moldova_X1000. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Which lists and filters on Rust Metrics show Moldova_X1000?

These Rust Metrics lists carry Moldova_X1000: Gather rate above 10x: server list, EU Rust servers, checked and Modded Rust servers, checked live. Reading: server list filters. It comes up under Region: Europe; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: More than 10x.

Occupancy

Where does Moldova_X1000 sit in the rankings?

Player hours over the last seven days put Moldova_X1000 at #4,418, #1,565 in Europe, in the top 20% of all ranked servers.

What is the population on Moldova_X1000?

0 of 50 slots are filled on Moldova_X1000 right now. Check: players over seven days. Average 0, peak 4. Check: 48-hour peak. 11:00 UTC, 1 players on average.

Operator and location

What location is Moldova_X1000 hosted in?

Moldova_X1000 gives Europe as its location, with the EU tag. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 37.26.136.61:28055.

What Rust version is Moldova_X1000 on?

Reading: Moldova_X1000, Rust network protocol 2635 and build 168909, Windows. To get in, your game needs the same protocol; Steam applies the update.

What is the performance reading for Moldova_X1000?

Reading: 33 server fps on average across the last 48 hours. It never dropped below 6. Reading: 64,269 entities at the highest. That covers buildings, deployables and everything else. Memory peak: 3,108 MB. Lag, as players feel it, is low fps plus a climbing entity count.

Is Moldova_X1000 up, and how often does it stay up?

Moldova_X1000 reports online. Status: normal. Check: restart. The uptime it reports puts the last restart about 23 hours ago. Reading: 100% uptime over the last 7 full days. It was up 168 of 168 hours. The first sighting on Rust Metrics was 13 September 2026.

Settings and map

What settings and rules apply on Moldova_X1000?

The name carries the rate: 1000x gather on Moldova_X1000. 8 players per group, the default value. Mode check gives survival; standard play of gathering, building and raiding. Players can raid each other and fight. That is permitted here. Listing: Modded. Plugins or settings change the game. Carbon plugins are running. VAC is on. That is Valve's anti-cheat.

Which map is live on Moldova_X1000?

From seed 1337, the game generates the procedural map on Moldova_X1000. Its size is 4,500. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page. Its map carries the name Moldova_X1000.

Connection

What do you do to join Moldova_X1000?

To join: start Rust, press F1 and type client.connect 37.26.136.61:28055. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^z,^y,^b,EU,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp50
Max players The server holds 50 slots.
ts8
Group limit The game default applies: teams of up to 8.
v2635
Protocol Match the game version: protocol 2635 is required.
cs168909
Build The server runs game build 168909.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code Region code: none set.

Wipe schedule

^b
Biweekly It wipes once a fortnight.

Mods and access

^z
Modded Check: category. Modded, because plugins or settings alter the game.
^y
Carbon Check: framework. Carbon.

Region

EU
Europe The server browser files it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.