RUST METRICSFlight deck · live data
Data live Servers11,834 Players90,952 Populated3,739 Fresh wipes 3 h423 Scan5 min
‹ All servers37.230.137.97:20700
Online Full Queue Fresh wipe Wipe due No query

[PVE]AMIGOS X5

Online EU 37.230.137.97:20700 checked 12m ago

5x biweekly wipes vanillamoddedoxide
COM 1 · connect

Server instruments

last reading Thu 20:00 UTC
0 25 50 75 100 PAX 1 /100

Players now

1% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 97 SERVER FPS

Server fps

48 h low 83 · below 20 is lag, below 10 is bad
0 50 100 150 200 ENT 91,974 ×1000

Entities

48 h range 88,716–100,869 · memory 2,222 MB
1239 ET SINCE RESTART 00:30

Uptime

0 h 30 min since its last restart, at the last reading
7-day average2peak 8
Rank#2,509top 11% · #973 in EU
Last wipe5d agobiweekly schedule
Next wipe6d 21hThu 5 Nov, 19:00 UTC FW
Memory2,222MB48 h peak 6 players
REC 1

Players

AveragePeak
0246822:0007:0016:0002:0011:0020:00

Hourly average and peak, UTC.

REC 2

Server performance

025507510022:0007:0016:0002:0011:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 11% of all ranked servers, top 33% in EU. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

from its schedule tag

Next wipe Thursday 5 November, 19:00 UTC, in 6d 21h. The force wipe · high confidence

usual gap18.5 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak7players, last three wipes
crowd held50%else halves by day 3

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC6d 21hFW
  2. WPT 2Sat 7 Nov, 18:35 UTC8d 21h
  3. WPT 3Sat 21 Nov, 18:35 UTC22d 21h
  4. WPT 4Thu 3 Dec, 19:00 UTC34d 21hFW
  5. WPT 5Sat 5 Dec, 18:35 UTC36d 21h

The first 48 hours of its last wipes

Sat 24 OctThu 1 OctThu 17 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 6, 16 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 24 Oct, 18:35 UTC5d ago 6 – running 2
Thu 1 Oct, 20:02 UTC FW28d ago 9 halved by day 3 22.9 days 1
Thu 17 Sep, 19:49 UTC42d ago 6 held half 14 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What happens on [PVE]AMIGOS X5 when wipe day comes?

An average of 7 players came at the busiest on its recent wipes. Peak crowd on the latest wipe: 16 hours in. Until the next wipe, the crowd stayed above half that peak in 50% of its recent wipes. When it didn't hold, by day 3 it fell below half.

What wipe timing does [PVE]AMIGOS X5 follow?

The prediction follows its tag, because too few of [PVE]AMIGOS X5's wipes are on record to confirm its schedule. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world in play was created 5 days 2 hours ago. The tags carry an every-two-weeks wipe schedule.

Tags

How should you read the tags on [PVE]AMIGOS X5?

Tags published by [PVE]AMIGOS X5, read by the game's server browser: gmvanilla (Game mode): The mode is vanilla survival; mp100 (Max players): The server holds 100 slots; ts10 (Group limit): Teams are capped at 10; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): Build 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set; ^b (Biweekly): Check: wipe cycle. Every two weeks; ^v (Vanilla): The stock game: Facepunch's rates, kits and rules, unchanged; ^k (Build server): Builds: a place to practise and design bases; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Modded: plugins or settings depart from the stock game; EU (Europe): Europe is the browser category it sits in. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Which lists and filters on Rust Metrics show [PVE]AMIGOS X5?

On Rust Metrics, [PVE]AMIGOS X5 sits in these lists: Best 5x Rust servers: live readings, EU Rust servers, checked, Modded Rust servers, checked live and Build and creative servers. Check: filters. On the server list it appears under these: Region: Europe; Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last week; Gather rate: 5x.

Population

What position does [PVE]AMIGOS X5 hold among Rust servers?

Ranked by seven-day player hours, [PVE]AMIGOS X5 sits at #2,509 and #973 in Europe, inside the top 11%.

How full does [PVE]AMIGOS X5 get?

Current headcount on [PVE]AMIGOS X5: 1 players, 100 slots available. Seven-day check: 2 players on average. Peak reading: 8. Average at the busiest hour was 5 players, at 14:00 UTC over the last 48 hours.

Server details

Which location does [PVE]AMIGOS X5 run from?

[PVE]AMIGOS X5 gives Europe as its location, with the EU tag. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 37.230.137.97:20700.

What Rust version is [PVE]AMIGOS X5 on?

Version check: Rust network protocol 2635 and build 168909 on Linux, run by [PVE]AMIGOS X5. Matching protocol is required to join. Let Steam update your game.

Is performance on [PVE]AMIGOS X5 within range?

Check: fps. Average 95 server fps over the last 48 hours, low of 83. Within range. Check: entities. The peak was 100,869, counting buildings, deployables and the rest of the world. Reading: 3,864 MB of memory at the highest. What players call lag comes from low fps and an entity count on the rise.

What is the uptime on [PVE]AMIGOS X5, and is it online?

Check: connection. [PVE]AMIGOS X5 is online at this moment. Reading: uptime. About 30 minutes ago it restarted, on its own count. Reading: 99% uptime over the last 7 full days. It was up 167 of 168 hours. Reading: first seen 13 September 2026, recorded by Rust Metrics.

Rules and settings

How is [PVE]AMIGOS X5 configured, and what rules are in force?

The name carries the rate: 5x gather on [PVE]AMIGOS X5. Group size, maximum: 10 players. Mode check gives build & creative; building sandbox, with gathering removed. The server browser lists it as Modded, where plugins or settings change how the game plays. Check: plugins. It runs Oxide of them. It describes itself as vanilla. The meaning given: the stock game: Facepunch's rates, kits and rules, unchanged. Check: anti-cheat. VAC, Valve's system, is on.

What map is [PVE]AMIGOS X5 on?

Check: map. Procedural, size 3,700, seed 1337, generated by the game on [PVE]AMIGOS X5. View it on RustMaps from this page: matching size and seed give an identical map. Read the map name: Custom Map.

How to join

How do you connect to [PVE]AMIGOS X5?

Press F1 in Rust and enter client.connect 37.230.137.97:20700. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect. https://amigos.gamestores.app/ is where its website sits.

PLACARDS

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^b,^v,^k,EU,gmvanilla,cs168909,ts10,^o^z

Game

gmvanilla
Game mode The mode is vanilla survival.
mp100
Max players The server holds 100 slots.
ts10
Group limit Teams are capped at 10.
v2635
Protocol Protocol 2635: join only on the same game version.
cs168909
Build Build 168909.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code No region code is set.

Wipe schedule

^b
Biweekly Check: wipe cycle. Every two weeks.

Difficulty

^v
Vanilla The stock game: Facepunch's rates, kits and rules, unchanged.

Gameplay

^k
Build server Builds: a place to practise and design bases.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded Modded: plugins or settings depart from the stock game.

Region

EU
Europe Europe is the browser category it sits in.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.