KL TEST kp - do not join
Offline 37.228.252.103:28315 checked 31d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 166/500
- 123/100
- 181/225
- 71/700
- 13/200
- 21/1000
Quick answers
from the figures on this pageWipe schedule
How often does KL TEST kp - do not join wipe, and when?
To tell the rhythm of KL TEST kp - do not join, too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. 31 days 19 hours ago the current world was made.
Lists and filters
How should you read the tags on KL TEST kp - do not join?
Tags published by KL TEST kp - do not join, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp2 (Max players): The server holds 2 slots; ts8 (Group limit): Default limit in force: 8 per team; v2633 (Protocol): Protocol 2633: join only on the same game version; cs165217 (Build): Build 165217; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set; ^z (Modded): Plugins or settings make this a modded server; ^y (Carbon): Plugin framework in use: Carbon. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Which lists and filters on Rust Metrics show KL TEST kp - do not join?
Rust Metrics lists featuring KL TEST kp - do not join: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Player count
Where does KL TEST kp - do not join sit in the rankings?
Player hours over seven days put KL TEST kp - do not join at #16,943, in the top 71% of all ranked servers.
What player count does KL TEST kp - do not join carry?
Status for KL TEST kp - do not join: offline. Last seen 31 days 16 hours ago.
Server
Where does KL TEST kp - do not join sit?
No region comes from KL TEST kp - do not join. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 37.228.252.103:28315.
What Rust version is KL TEST kp - do not join on?
Reading: KL TEST kp - do not join, Rust network protocol 2633 and build 165217, Windows. Check: protocol. To join, your game must match; Steam handles the update.
What is the uptime on KL TEST kp - do not join, and is it online?
KL TEST kp - do not join reports offline. The last reading came 31 days 16 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Check: first contact. Rust Metrics logged it on 27 September 2026.
Rules and settings
What settings and rules apply on KL TEST kp - do not join?
Check: gather rate. The name KL TEST kp - do not join does not state one. 8 players per group, the default value. survival, gather, build and raid, as the game normally runs — that is the game mode. Players can raid each other and fight. That is permitted here. Listing: Modded. Plugins or settings change the game. Carbon plugins are running. Anti-cheat reading: VAC on, Valve's system.
What map is KL TEST kp - do not join on?
Procedural map on KL TEST kp - do not join, made by the game's generator.
Connection
What do you do to join KL TEST kp - do not join?
To join: start Rust, press F1 and type client.connect 37.228.252.103:28315. Or press Launch Rust here and Steam opens the game and connects you.