nameserveer
Offline 37.225.70.28:28015 checked 18d ago
Server instruments
no direct query in 48 hoursPlayers now
50% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 62% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 205/500
- 121/100
- 183/225
- 126/700
- 19/200
- 50/1000
Quick answers
from the figures on this pageReset cycle
What wipe timing does nameserveer follow?
Its rhythm cannot be told from the wipes of nameserveer on record: there are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world in play was created 25 days 21 hours ago.
Tag meanings
Which tags does nameserveer carry, and what do they mean?
Tags published by nameserveer, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp2 (Max players): 2 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Match the game version: protocol 2634 is required; cs166586 (Build): Build 166586; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Modded: plugins or settings depart from the stock game. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Which lists and filters on Rust Metrics show nameserveer?
Rust Metrics lists featuring nameserveer: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
Where does nameserveer sit in the rankings?
Ranking for nameserveer: #13,632 on seven-day player hours, top 62% of all ranked servers.
What is the population on nameserveer?
nameserveer is not responding; status offline, last seen 18 days ago.
Server details
Which location does nameserveer run from?
Reading: location. nameserveer gives no region. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 37.225.70.28:28015.
What Rust version is nameserveer on?
Version check: Rust network protocol 2634 and build 166586 on Windows, run by nameserveer. To get in, your game needs the same protocol; Steam applies the update.
Is nameserveer up, and how often does it stay up?
Check: connection. nameserveer is offline at this moment. Last contact was 18 days ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Reading: first seen 10 October 2026, recorded by Rust Metrics.
Settings and map
What rules does nameserveer enforce, and what are its settings?
No gather rate appears in the name: nameserveer. No limit is set beyond the default. Groups take up to 8 players. Mode check gives survival; the normal game: build, gather, raid. Players can raid each other and fight. That is permitted here. The server browser lists it as Modded, where plugins or settings change how the game plays. Plugin count: Oxide. Check: anti-cheat. VAC, Valve's system, is on.
What map is nameserveer on?
Check: map. Procedural, generated by the game, on nameserveer.
Connection
How can you get onto nameserveer?
To join: start Rust, press F1 and type client.connect 37.225.70.28:28015. Or press Launch Rust here and Steam opens the game and connects you.