RUST METRICSFlight deck · live data
Data live Servers11,743 Players54,666 Populated3,375 Fresh wipes 3 h133 Scan5 min
‹ All servers37.214.58.245:28015
Offline Full Queue Fresh wipe Wipe due No query

BTMServ

Offline 37.214.58.245:28015 checked 22d ago

moddedoxide
COM 1 · connect

Server instruments

no direct query in 48 hours
0 4 8 11 15 PAX 2 /15

Players now

13% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#12,150top 54%
Last wipe26d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k6 Oct7 Oct9 Oct10 Oct12 Oct13 Oct

Top 54% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

How often does BTMServ wipe, and when?

To tell the rhythm of BTMServ, too few of its wipes are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world in play was created 26 days 1 hours ago.

Lists and filters

Which tags does BTMServ carry, and what do they mean?

These are the tags BTMServ publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp15 (Max players): 15 slots in total; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Protocol 2634: join only on the same game version; cs166586 (Build): Game build reading: 166586; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Check: category. Modded, because plugins or settings alter the game. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Where does BTMServ appear in Rust Metrics lists and filters?

On Rust Metrics, BTMServ sits in these lists: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Player count

Where does BTMServ sit in the rankings?

Ranking for BTMServ: #12,150 on seven-day player hours, top 54% of all ranked servers.

What is the population on BTMServ?

Reading for BTMServ: offline at this moment; last seen 22 days 2 hours ago.

Server

Where does BTMServ sit?

No region comes from BTMServ. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 37.214.58.245:28015.

What Rust version is BTMServ on?

Version check: Rust network protocol 2634 and build 166586 on Windows, run by BTMServ. To get in, your game needs the same protocol; Steam applies the update.

Is BTMServ up, and how often does it stay up?

Check: connection. BTMServ is offline at this moment. Last contact was 22 days 2 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Reading: first seen 6 October 2026, recorded by Rust Metrics.

Settings and map

What rules does BTMServ enforce, and what are its settings?

Reading the name gives no gather rate for BTMServ. The group cap is 8 players, which is the default in the game. survival, standard play of gathering, building and raiding — that is the game mode. Combat and raiding against other players are on. Listing: Modded. Plugins or settings change the game. Plugin count: Oxide. Anti-cheat reading: VAC on, Valve's system.

What map is BTMServ on?

The game generates a procedural map for BTMServ.

Connection

What do you do to join BTMServ?

To join: start Rust, press F1 and type client.connect 37.214.58.245:28015. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp15,ptrak,$r?,v2634,gmrust,cs166586,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp15
Max players 15 slots in total.
ts8
Group limit The game default applies: teams of up to 8.
v2634
Protocol Protocol 2634: join only on the same game version.
cs166586
Build Game build reading: 166586.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded Check: category. Modded, because plugins or settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.