RUST METRICSFlight deck · live data
Data live Servers11,652 Players32,618 Populated2,799 Fresh wipes 3 h77 Scan5 min
‹ All servers37.214.32.244:28015
Offline Full Queue Fresh wipe Wipe due No query

My Creative Test Server

Offline 37.214.32.244:28015 checked 38d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 2 5 8 10 PAX 1 /10

Players now

10% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#13,281no region published
Last wipe53d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep23 Sep24 Sep26 Sep27 Sep
PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

How often does My Creative Test Server wipe, and when?

The rhythm of My Creative Test Server's wipes cannot be told yet: too few are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 53 days 12 hours ago.

Tag meanings

Which tags does My Creative Test Server carry, and what do they mean?

Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp10 (Max players): Slots: 10; ts8 (Group limit): The game default applies: teams of up to 8; v2633 (Protocol): Match the game version: protocol 2633 is required; cs164530 (Build): Game build reading: 164530; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set from My Creative Test Server. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Which lists and filters on Rust Metrics show My Creative Test Server?

Rust Metrics lists featuring My Creative Test Server: Build and creative servers, Rust community servers: live readings and Rust creative servers. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player count

What position does My Creative Test Server hold among Rust servers?

Ranking for My Creative Test Server: #13,281 on seven-day player hours, top – of all ranked servers.

What player count does My Creative Test Server carry?

Status for My Creative Test Server: offline. Last seen 38 days 10 hours ago.

Operator and location

What location is My Creative Test Server hosted in?

No region comes from My Creative Test Server. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 37.214.32.244:28015.

What Rust version is My Creative Test Server on?

Reading: My Creative Test Server, Rust network protocol 2633 and build 164530, Windows. Check: protocol. To join, your game must match; Steam handles the update.

Is My Creative Test Server up, and how often does it stay up?

Reading: offline. My Creative Test Server last answered 38 days 10 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. The first sighting on Rust Metrics was 20 September 2026.

Map and rules

What rules does My Creative Test Server enforce, and what are its settings?

Reading the name gives no gather rate for My Creative Test Server. No limit is set beyond the default. Groups take up to 8 players. survival, standard play of gathering, building and raiding — that is the game mode. Players can raid each other and fight. That is permitted here. Under Community in the server browser you will find it. Anti-cheat reading: VAC on, Valve's system.

What map is My Creative Test Server on?

The game generates a procedural map for My Creative Test Server.

Connection

How do you connect to My Creative Test Server?

Check: join. Open Rust, press F1, then enter client.connect 37.214.32.244:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs164530,ts8

Game

gmrust
Game mode The game mode is plain Rust survival.
mp10
Max players Slots: 10.
ts8
Group limit The game default applies: teams of up to 8.
v2633
Protocol Match the game version: protocol 2633 is required.
cs164530
Build Game build reading: 164530.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.