TEST
Offline 37.212.51.83:28015 checked 2d ago
Server instruments
no direct query in 48 hoursPlayers now
10% full 7-day avg7-day peakServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 41% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 25 Oct, 13:21 UTC3d ago | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 109/500
- 129/100
- 167/225
- 50/700
- 3/200
- 25/1000
Quick answers
from the figures on this pageWipe timing
What happens on TEST when wipe day comes?
An average of 2 players came at the busiest on its recent wipes. Peak crowd on the latest wipe: 0 hours in.
When does TEST wipe?
The rhythm of TEST's wipes cannot be told yet: too few are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world in play was created 3 days 19 hours ago.
Lists and filters
How should you read the tags on TEST?
Tags published by TEST, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): Game build reading: 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Plugins or settings make this a modded server. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Which lists and filters on Rust Metrics show TEST?
On Rust Metrics, TEST sits in these lists: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Population
What position does TEST hold among Rust servers?
Ranking for TEST: #9,024 on seven-day player hours, top 41% of all ranked servers.
What player count does TEST carry?
TEST is not responding; status offline, last seen 2 days 19 hours ago. Check: players over seven days. Average 1, peak 2.
Server details
Which location does TEST run from?
Reading: location. TEST gives no region. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 37.212.51.83:28015.
What Rust version is TEST on?
Rust network protocol 2635 and build 168909 on Windows is the build TEST runs. Check: protocol. To join, your game must match; Steam handles the update.
How reliable is TEST, and is it online now?
TEST reports offline. The last reading came 2 days 19 hours ago. Uptime for the last 3 full days: 1 of 72 hours, or 1%. Check: first contact. Rust Metrics logged it on 25 October 2026.
Settings and map
What rules does TEST enforce, and what are its settings?
No gather rate appears in the name: TEST. 8 players per group, the default value. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it as Modded, where plugins or settings change how the game plays. Oxide plugins are running. Anti-cheat reading: VAC on, Valve's system.
Which map is live on TEST?
Procedural map on TEST, made by the game's generator.
How to join
How can you get onto TEST?
Check: join. Open Rust, press F1, then enter client.connect 37.212.51.83:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.