RUST METRICSFlight deck · live data
Data live Servers11,675 Players48,284 Populated3,207 Fresh wipes 3 h123 Scan5 min
‹ All servers37.200.44.225:28015
Offline Full Queue Fresh wipe Wipe due No query

IWGamin - Test (Closed)

Offline 37.200.44.225:28015 checked 27d ago

vanillamoddedoxide
COM 1 · connect

Server instruments

no direct query in 48 hours
0 25 50 75 100 PAX 0 /100

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#16,699top 70%
Last wipe30d agono schedule published
Next wipe–too few wipes seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Sep24 Sep27 Sep1 Oct4 Oct7 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 27 Sep, 10:33 UTC30d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What happens on IWGamin - Test (Closed) when wipe day comes?

The busiest point of its recent wipes drew 0 players on average. After the latest wipe, numbers topped out at 0 hours.

How often does IWGamin - Test (Closed) wipe, and when?

Its rhythm cannot be told from the wipes of IWGamin - Test (Closed) on record: there are too few. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. 30 days 14 hours ago the current world was made.

Tags

How should you read the tags on IWGamin - Test (Closed)?

These are the tags IWGamin - Test (Closed) publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp100 (Max players): Slots: 100; ts8 (Group limit): The game default applies: teams of up to 8; v2633 (Protocol): Match the game version: protocol 2633 is required; cs165217 (Build): Build 165217; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty; ^v (Vanilla): Rates, kits and rules are exactly as Facepunch ships them; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Check: category. Modded, because plugins or settings alter the game. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Where does IWGamin - Test (Closed) appear in Rust Metrics lists and filters?

Rust Metrics lists featuring IWGamin - Test (Closed): Modded Rust servers, checked live. These filters bring it up on the server list: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more.

Population

What position does IWGamin - Test (Closed) hold among Rust servers?

Ranking for IWGamin - Test (Closed): #16,699 on seven-day player hours, top 70% of all ranked servers.

How full does IWGamin - Test (Closed) get?

IWGamin - Test (Closed) is not responding; status offline, last seen 27 days 2 hours ago.

Operator and location

Which location does IWGamin - Test (Closed) run from?

No region comes from IWGamin - Test (Closed). Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 37.200.44.225:28015.

What Rust version is IWGamin - Test (Closed) on?

Reading: IWGamin - Test (Closed), Rust network protocol 2633 and build 165217, Linux. To get in, your game needs the same protocol; Steam applies the update.

Is IWGamin - Test (Closed) up, and how often does it stay up?

Check: connection. IWGamin - Test (Closed) is offline at this moment. Last contact was 27 days 2 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Check: first contact. Rust Metrics logged it on 21 September 2026.

Settings and map

What settings and rules apply on IWGamin - Test (Closed)?

Check: gather rate. The name IWGamin - Test (Closed) does not state one. The group cap is 8 players, which is the default in the game. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Players can raid each other and fight. That is permitted here. Plugins or settings change the game, so it is listed as Modded. Oxide plugins are running. The server calls itself vanilla, with this meaning: rates, kits and rules are exactly as Facepunch ships them. Check: anti-cheat. VAC, Valve's system, is on.

Which map is live on IWGamin - Test (Closed)?

Check: map. Procedural, size 3,500, seed 12345, generated by the game on IWGamin - Test (Closed). The map repeats when size and seed match. Open it on RustMaps from this page.

Join

How can you get onto IWGamin - Test (Closed)?

Check: join. Open Rust, press F1, then enter client.connect 37.200.44.225:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp100,ptrak,$r?,v2633,^v,gmrust,cs165217,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp100
Max players Slots: 100.
ts8
Group limit The game default applies: teams of up to 8.
v2633
Protocol Match the game version: protocol 2633 is required.
cs165217
Build Build 165217.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code The region field is empty.

Difficulty

^v
Vanilla Rates, kits and rules are exactly as Facepunch ships them.

Mods and access

^o
Oxide It runs Oxide, also known as uMod.
^z
Modded Check: category. Modded, because plugins or settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.