My Rust Server [TEST]
Offline 37.192.96.75:28025 checked 41d ago
Server instruments
no direct query in 48 hoursPlayers now
2% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 211/500
- 124/100
- 177/225
- 136/700
- 19/200
- 52/1000
Quick answers
from the figures on this pageWipe timing
How often does My Rust Server [TEST] wipe, and when?
To tell the rhythm of My Rust Server [TEST], too few of its wipes are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 42 days 23 hours ago.
Tag meanings
How should you read the tags on My Rust Server [TEST]?
These are the tags My Rust Server [TEST] publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp50 (Max players): Slots: 50; ts8 (Group limit): The game default applies: teams of up to 8; v2633 (Protocol): Your game must run protocol 2633 to get in; cs163794 (Build): The server runs game build 163794; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Plugins or settings make this a modded server. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Which lists and filters on Rust Metrics show My Rust Server [TEST]?
These Rust Metrics lists carry My Rust Server [TEST]: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Occupancy
What position does My Rust Server [TEST] hold among Rust servers?
Ranking for My Rust Server [TEST]: #13,308 on seven-day player hours, top – of all ranked servers.
How full does My Rust Server [TEST] get?
My Rust Server [TEST] is not responding; status offline, last seen 41 days 7 hours ago.
Server details
Which location does My Rust Server [TEST] run from?
No region comes from My Rust Server [TEST]. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 37.192.96.75:28025.
What Rust version is My Rust Server [TEST] on?
Version check: Rust network protocol 2633 and build 163794 on Windows, run by My Rust Server [TEST]. Matching protocol is required to join. Let Steam update your game.
What is the uptime on My Rust Server [TEST], and is it online?
My Rust Server [TEST] reports offline. The last reading came 41 days 7 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Reading: first seen 17 September 2026, recorded by Rust Metrics.
Map and rules
How is My Rust Server [TEST] configured, and what rules are in force?
Check: gather rate. The name My Rust Server [TEST] does not state one. 8 players per group, the default value. Mode check gives survival; standard play of gathering, building and raiding. Combat and raiding against other players are on. Plugins or settings change the game, so it is listed as Modded. Check: plugins. It runs Oxide of them. Check: anti-cheat. VAC, Valve's system, is on.
What map is My Rust Server [TEST] on?
Procedural map on My Rust Server [TEST], made by the game's generator.
Connection
How can you get onto My Rust Server [TEST]?
Check: join. Open Rust, press F1, then enter client.connect 37.192.96.75:28025. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.