My Rust Server [TEST]
Offline 37.192.96.75:28015 checked 41d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 117/500
- 128/100
- 119/225
- 29/200
- 113/700
- 35/1000
Quick answers
from the figures on this pageWipe schedule
When does My Rust Server [TEST] wipe?
To tell the rhythm of My Rust Server [TEST], too few of its wipes are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world in play was created 42 days 5 hours ago.
Lists and filters
How should you read the tags on My Rust Server [TEST]?
Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp50 (Max players): 50 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2633 (Protocol): Match the game version: protocol 2633 is required; cs163794 (Build): The server runs game build 163794; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Check: category. Modded, because plugins or settings alter the game from My Rust Server [TEST]. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Where does My Rust Server [TEST] appear in Rust Metrics lists and filters?
Rust Metrics lists featuring My Rust Server [TEST]: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player count
What position does My Rust Server [TEST] hold among Rust servers?
Ranking for My Rust Server [TEST]: #15,489 on seven-day player hours, top – of all ranked servers.
What player count does My Rust Server [TEST] carry?
Status for My Rust Server [TEST]: offline. Last seen 41 days 13 hours ago.
Server
Which location does My Rust Server [TEST] run from?
Reading: location. My Rust Server [TEST] gives no region. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 37.192.96.75:28015.
What Rust version is My Rust Server [TEST] on?
Version check: Rust network protocol 2633 and build 163794 on Windows, run by My Rust Server [TEST]. Matching protocol is required to join. Let Steam update your game.
What is the uptime on My Rust Server [TEST], and is it online?
Reading: offline. My Rust Server [TEST] last answered 41 days 13 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. The first sighting on Rust Metrics was 15 September 2026.
Rules and settings
What settings and rules apply on My Rust Server [TEST]?
Check: gather rate. The name My Rust Server [TEST] does not state one. 8 players per group, the default value. Mode check gives survival; the normal game: build, gather, raid. Players can raid each other and fight. That is permitted here. The server browser lists it as Modded, where plugins or settings change how the game plays. Check: plugins. It runs Oxide of them. VAC is on. That is Valve's anti-cheat.
Which map is live on My Rust Server [TEST]?
Procedural map on My Rust Server [TEST], made by the game's generator.
Join
How do you connect to My Rust Server [TEST]?
Press F1 in Rust and enter client.connect 37.192.96.75:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.