veHost Server Test
Online 37.187.226.217:28015 checked 1h ago
Server instruments
no direct query in 48 hoursPlayers now
2% full 7-day avg7-day peakServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 66% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 28 Oct, 16:39 UTC1h ago | – | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 205/500
- 121/100
- 183/225
- 126/700
- 19/200
- 50/1000
Quick answers
from the figures on this pageWipe schedule
What wipe timing does veHost Server Test follow?
Its rhythm cannot be told from the wipes of veHost Server Test on record: there are too few. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. 1 hours ago the current world was made.
Lists and filters
How should you read the tags on veHost Server Test?
Tags published by veHost Server Test, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp40 (Max players): Slots: 40; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): Game build reading: 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Plugins or settings make this a modded server. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does veHost Server Test appear in Rust Metrics lists and filters?
These Rust Metrics lists carry veHost Server Test: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.
Player count
What position does veHost Server Test hold among Rust servers?
Player hours over seven days put veHost Server Test at #14,746, in the top 66% of all ranked servers.
What player count does veHost Server Test carry?
Current headcount on veHost Server Test: 1 players, 40 slots available. Seven-day check: 0 players on average. Peak reading: 1. Check: 48-hour peak. 16:00 UTC, 0 players on average.
Operator and location
Which location does veHost Server Test run from?
No region comes from veHost Server Test. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 37.187.226.217:28015.
What Rust version is veHost Server Test on?
Rust network protocol 2635 and build 168909 on Linux is the build veHost Server Test runs. Matching protocol is required to join. Let Steam update your game.
Is veHost Server Test up, and how often does it stay up?
Check: connection. veHost Server Test is online at this moment. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Reading: first seen 3 October 2026, recorded by Rust Metrics.
Map and rules
What settings and rules apply on veHost Server Test?
No gather rate appears in the name: veHost Server Test. The group cap is 8 players, which is the default in the game. The mode is survival. Note the following: standard play of gathering, building and raiding. Players can raid each other and fight. That is permitted here. The server browser lists it as Modded, where plugins or settings change how the game plays. Check: plugins. It runs Oxide of them. Anti-cheat reading: VAC on, Valve's system.
Which map is live on veHost Server Test?
Check: map. Procedural, generated by the game, on veHost Server Test.
How to join
What do you do to join veHost Server Test?
Press F1 in Rust and enter client.connect 37.187.226.217:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.