FrogServer
Offline 37.153.157.34:28015 checked 26d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 102/500
- 132/100
- 128/225
- 98/700
- 30/200
- 26/1000
Quick answers
from the figures on this pageWipe schedule
What wipe timing does FrogServer follow?
To tell the rhythm of FrogServer, too few of its wipes are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. 43 days 2 hours ago the current world was made.
Lists and filters
How should you read the tags on FrogServer?
These are the tags FrogServer publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp30 (Max players): The server holds 30 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2633 (Protocol): Your game must run protocol 2633 to get in; cs164530 (Build): Build 164530; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set; ^z (Modded): Plugins or settings make this a modded server; ^y (Carbon): Plugin framework in use: Carbon. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Where does FrogServer appear in Rust Metrics lists and filters?
On Rust Metrics, FrogServer sits in these lists: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Population
Where does FrogServer sit in the rankings?
Player hours over seven days put FrogServer at #16,019, in the top 69% of all ranked servers.
What player count does FrogServer carry?
FrogServer is not responding; status offline, last seen 26 days 23 hours ago.
Server details
What location is FrogServer hosted in?
No region comes from FrogServer. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 37.153.157.34:28015.
What Rust version is FrogServer on?
Rust network protocol 2633 and build 164530 on Windows is the build FrogServer runs. Matching protocol is required to join. Let Steam update your game.
What is the uptime on FrogServer, and is it online?
Check: connection. FrogServer is offline at this moment. Last contact was 26 days 23 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Reading: first seen 15 September 2026, recorded by Rust Metrics.
Settings and map
What settings and rules apply on FrogServer?
Reading the name gives no gather rate for FrogServer. 8 players per group, the default value. Mode check gives survival; standard play of gathering, building and raiding. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it as Modded, where plugins or settings change how the game plays. Plugin count: Carbon. Check: anti-cheat. VAC, Valve's system, is on.
Which map is live on FrogServer?
Size 3,500 and seed 648252: the game generates the procedural map on FrogServer from them. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.
Join
How do you connect to FrogServer?
Press F1 in Rust and enter client.connect 37.153.157.34:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.