RUST METRICSFlight deck · live data
Data live Servers11,705 Players41,937 Populated3,034 Fresh wipes 3 h101 Scan5 min
‹ All servers37.153.157.238:28025
Offline Full Queue Fresh wipe Wipe due No query

IceFxreServer

Offline 37.153.157.238:28025 checked 18h ago

moddedcarbon
COM 1 · connect

Server instruments

last reading Wed 07:00 UTC
0 8 15 22 30 PAX 0 /30

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS 86 SERVER FPS

Server fps

48 h low 85 · below 20 is lag, below 10 is bad
0 20 40 60 80 ENT 69,839 ×1000

Entities

48 h range 67,735–70,050 · memory 3,712 MB
1239 ET SINCE RESTART 12D 19H

Uptime

12 days 19 hours since its last restart, at the last reading
7-day average0peak –
Rank#15,349top 69%
Last wipe26d agono schedule published
Next wipe–too few wipes seen yet
Memory3,712MBat the last reading
REC 1

Players

AveragePeak
0123402:0008:0014:0019:0001:0007:00

Hourly average and peak, UTC.

REC 2

Server performance

05010015020002:0008:0014:0019:0001:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct7 Oct12 Oct18 Oct23 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak2players, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 19:17 UTC26d ago 2 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What should you expect from wipe day on IceFxreServer?

The busiest point of its recent wipes drew 2 players on average. After the latest wipe, numbers topped out at 0 hours.

What wipe timing does IceFxreServer follow?

Its rhythm cannot be told from the wipes of IceFxreServer on record: there are too few. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 26 days 6 hours ago.

Lists and filters

Which tags does IceFxreServer carry, and what do they mean?

These are the tags IceFxreServer publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp30 (Max players): The server holds 30 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Your game must run protocol 2634 to get in; cs166586 (Build): The server runs game build 166586; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set; ^z (Modded): Check: category. Modded, because plugins or settings alter the game; ^y (Carbon): Carbon handles the plugins here. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Where does IceFxreServer appear in Rust Metrics lists and filters?

On Rust Metrics, IceFxreServer sits in these lists: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Player count

What position does IceFxreServer hold among Rust servers?

Player hours over seven days put IceFxreServer at #15,349, in the top 69% of all ranked servers.

How full does IceFxreServer get?

Status for IceFxreServer: offline. Last seen 18 hours ago. Check: player average. 0 over the last seven days.

Server details

Where does IceFxreServer sit?

Reading: location. IceFxreServer gives no region. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 37.153.157.238:28025.

What Rust version is IceFxreServer on?

Reading: IceFxreServer, Rust network protocol 2634 and build 166586, Windows. To get in, your game needs the same protocol; Steam applies the update.

How does IceFxreServer perform?

Reading: 95 server fps on average across the last 48 hours. It never dropped below 85. Check: entities. The peak was 70,050, counting buildings, deployables and the rest of the world. Check: memory. Peak use was 4,527 MB. Lag, as players feel it, is low fps plus a climbing entity count.

What is the uptime on IceFxreServer, and is it online?

IceFxreServer reports offline. The last reading came 18 hours ago. Reading: uptime. About 12 days 19 hours ago it restarted, on its own count. Reading: 90% uptime over the last 7 full days. It was up 152 of 168 hours. Reading: first seen 1 October 2026, recorded by Rust Metrics.

Settings and map

How is IceFxreServer configured, and what rules are in force?

Check: gather rate. The name IceFxreServer does not state one. 8 players per group, the default value. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Combat and raiding against other players are on. Listing: Modded. Plugins or settings change the game. Check: plugins. It runs Carbon of them. Anti-cheat reading: VAC on, Valve's system.

What map is IceFxreServer on?

From seed 648252, the game generates the procedural map on IceFxreServer. Its size is 3,500. The map repeats when size and seed match. Open it on RustMaps from this page.

Join

How do you connect to IceFxreServer?

Check: join. Open Rust, press F1, then enter client.connect 37.153.157.238:28025. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp30,ptrak,$r?,v2634,gmrust,cs166586,ts8,^z,^y

Game

gmrust
Game mode The game mode is plain Rust survival.
mp30
Max players The server holds 30 slots.
ts8
Group limit Team cap of 8, which is the game default.
v2634
Protocol Your game must run protocol 2634 to get in.
cs166586
Build The server runs game build 166586.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code Region code: none set.

Mods and access

^z
Modded Check: category. Modded, because plugins or settings alter the game.
^y
Carbon Carbon handles the plugins here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.