MadMappersReferenceBuilder
Offline 37.153.157.216:58690 checked 3d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 154/500
- 120/100
- 186/225
- 72/700
- 11/200
- 23/1000
Quick answers
from the figures on this pageWipe schedule
How often does MadMappersReferenceBuilder wipe, and when?
The rhythm of MadMappersReferenceBuilder's wipes cannot be told yet: too few are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. 3 days 15 hours ago the current world was made.
Lists and filters
How should you read the tags on MadMappersReferenceBuilder?
Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp1 (Max players): Slots: 1; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Match the game version: protocol 2635 is required; cs169082 (Build): The server runs game build 169082; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set; ^z (Modded): Check: category. Modded, because plugins or settings alter the game; ^y (Carbon): Carbon handles the plugins here from MadMappersReferenceBuilder. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Where does MadMappersReferenceBuilder appear in Rust Metrics lists and filters?
On Rust Metrics, MadMappersReferenceBuilder sits in these lists: Modded Rust servers, checked live and Build and creative servers. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.
Occupancy
What position does MadMappersReferenceBuilder hold among Rust servers?
Ranking for MadMappersReferenceBuilder: #15,323 on seven-day player hours, top 69% of all ranked servers.
How full does MadMappersReferenceBuilder get?
Reading for MadMappersReferenceBuilder: offline at this moment; last seen 3 days 15 hours ago. Check: player average. 0 over the last seven days.
Operator and location
What location is MadMappersReferenceBuilder hosted in?
No region tag on MadMappersReferenceBuilder. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 37.153.157.216:58690.
What Rust version is MadMappersReferenceBuilder on?
Version check: Rust network protocol 2635 and build 169082 on Windows, run by MadMappersReferenceBuilder. Check: protocol. To join, your game must match; Steam handles the update.
How reliable is MadMappersReferenceBuilder, and is it online now?
Check: connection. MadMappersReferenceBuilder is offline at this moment. Last contact was 3 days 15 hours ago. Uptime for the last 3 full days: 0 of 72 hours, or 0%. The first sighting on Rust Metrics was 25 October 2026.
Rules and settings
What settings and rules apply on MadMappersReferenceBuilder?
Check: gather rate. The name MadMappersReferenceBuilder does not state one. 8 players per group, the default value. The mode is survival. Note the following: standard play of gathering, building and raiding. Check: PvP. Fighting and raiding between players are allowed. Plugins or settings change the game, so it is listed as Modded. Carbon plugins are running. Check: anti-cheat. VAC, Valve's system, is on.
What map is MadMappersReferenceBuilder on?
Procedural map on MadMappersReferenceBuilder, made by the game's generator.
How to join
What do you do to join MadMappersReferenceBuilder?
Press F1 in Rust and enter client.connect 37.153.157.216:58690. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.