RUST METRICSFlight deck · live data
Data live Servers11,611 Players36,787 Populated2,913 Fresh wipes 3 h75 Scan5 min
‹ All servers37.153.157.216:45000
Offline Full Queue Fresh wipe Wipe due No query

Mad Mappers | KpucTaJl Staging

Offline 37.153.157.216:45000 checked 27d ago

moddedoxide
COM 1 · connect

Server instruments

no direct query in 48 hours
0 12 25 38 50 PAX 1 /50

Players now

2% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#13,881top 60%
Last wipe27d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct2 Oct4 Oct5 Oct7 Oct8 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

How often does Mad Mappers | KpucTaJl Staging wipe, and when?

The rhythm of Mad Mappers | KpucTaJl Staging's wipes cannot be told yet: too few are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world it runs now was made 27 days 14 hours ago.

Tag meanings

How should you read the tags on Mad Mappers | KpucTaJl Staging?

These are the tags Mad Mappers | KpucTaJl Staging publishes, and the server browser reads them: gmvanilla (Game mode): Survival on vanilla settings; mp50 (Max players): Slots: 50; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Your game must run protocol 2634 to get in; cs166493 (Build): The server runs game build 166493; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Plugins or settings make this a modded server. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Which lists and filters on Rust Metrics show Mad Mappers | KpucTaJl Staging?

Rust Metrics lists featuring Mad Mappers | KpucTaJl Staging: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Player count

Where does Mad Mappers | KpucTaJl Staging sit in the rankings?

Player hours over seven days put Mad Mappers | KpucTaJl Staging at #13,881, in the top 60% of all ranked servers.

What player count does Mad Mappers | KpucTaJl Staging carry?

Reading for Mad Mappers | KpucTaJl Staging: offline at this moment; last seen 27 days 11 hours ago.

Server details

Where does Mad Mappers | KpucTaJl Staging sit?

No region comes from Mad Mappers | KpucTaJl Staging. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 37.153.157.216:45000.

What Rust version is Mad Mappers | KpucTaJl Staging on?

Reading: Mad Mappers | KpucTaJl Staging, Rust network protocol 2634 and build 166493, Windows. Matching protocol is required to join. Let Steam update your game.

How reliable is Mad Mappers | KpucTaJl Staging, and is it online now?

Mad Mappers | KpucTaJl Staging reports offline. The last reading came 27 days 11 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Check: first contact. Rust Metrics logged it on 1 October 2026.

Settings and map

How is Mad Mappers | KpucTaJl Staging configured, and what rules are in force?

Reading the name gives no gather rate for Mad Mappers | KpucTaJl Staging. The group cap is 8 players, which is the default in the game. survival, gather, build and raid, as the game normally runs — that is the game mode. Players can raid each other and fight. That is permitted here. Plugins or settings change the game, so it is listed as Modded. Oxide plugins are running. Anti-cheat reading: VAC off, Valve's system.

Which map is live on Mad Mappers | KpucTaJl Staging?

Procedural map on Mad Mappers | KpucTaJl Staging, made by the game's generator.

How to join

How can you get onto Mad Mappers | KpucTaJl Staging?

To join: start Rust, press F1 and type client.connect 37.153.157.216:45000. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmvanilla,cs166493,ts8,^o^z

Game

gmvanilla
Game mode Survival on vanilla settings.
mp50
Max players Slots: 50.
ts8
Group limit Default limit in force: 8 per team.
v2634
Protocol Your game must run protocol 2634 to get in.
cs166493
Build The server runs game build 166493.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code The region field is empty.

Mods and access

^o
Oxide Check: framework. Oxide (uMod) handles plugins.
^z
Modded Plugins or settings make this a modded server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.