Mad
Online 37.153.157.216:31000 checked 8m ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 10 Oct, 15:54 UTC18d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 109/500
- 125/100
- 167/225
- 52/700
- 5/200
- 22/1000
Quick answers
from the figures on this pageWipe timing
What happens on Mad when wipe day comes?
An average of 1 players came at the busiest on its recent wipes. Peak crowd on the latest wipe: 1 hours in.
When does Mad wipe?
Its rhythm cannot be told from the wipes of Mad on record: there are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world in play was created 18 days 17 hours ago.
Lists and filters
How should you read the tags on Mad?
Tags published by Mad, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp50 (Max players): Slots: 50; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Protocol 2634: join only on the same game version; cs166586 (Build): Game build reading: 166586; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Check: category. Modded, because plugins or settings alter the game. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does Mad appear in Rust Metrics lists and filters?
Rust Metrics lists featuring Mad: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Occupancy
What position does Mad hold among Rust servers?
Player hours over seven days put Mad at #15,335, in the top 69% of all ranked servers.
How full does Mad get?
0 of 50 slots are filled on Mad right now. Check: player average. 0 over the last seven days.
Server
Where does Mad sit?
No region tag on Mad. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 37.153.157.216:31000.
What Rust version is Mad on?
Version check: Rust network protocol 2634 and build 166586 on Windows, run by Mad. Check: protocol. To join, your game must match; Steam handles the update.
How reliable is Mad, and is it online now?
Mad reports online. Status: normal. Uptime for the last 7 full days: 167 of 168 hours, or 99%. Reading: first seen 13 September 2026, recorded by Rust Metrics.
Settings and map
What settings and rules apply on Mad?
No gather rate appears in the name: Mad. 8 players per group, the default value. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it as Modded, where plugins or settings change how the game plays. Oxide plugins are running. Anti-cheat reading: VAC off, Valve's system.
How to join
How do you connect to Mad?
Check: join. Open Rust, press F1, then enter client.connect 37.153.157.216:31000. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.