RUST METRICSFlight deck · live data
Data live Servers11,801 Players69,381 Populated3,608 Fresh wipes 3 h187 Scan5 min
‹ All servers37.153.157.216:21000
Offline Full Queue Fresh wipe Wipe due No query

Mad Mappers | Survey Server #2

Offline 37.153.157.216:21000 checked 20h ago

moddedoxide
COM 1 · connect

Server instruments

no direct query in 48 hours
0 12 25 38 50 PAX 0 /50

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,326top 69%
Last wipe24d agono schedule published
Next wipe–no rhythm it keeps
Memory–at the last reading
REC 1

Players

AveragePeak
0123413:0018:0000:0005:0011:0016:00

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep6 Oct12 Oct17 Oct23 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap2 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Mon 5 OctFri 2 OctThu 1 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 5 Oct, 07:20 UTC24d ago 1 – running 0
Fri 2 Oct, 11:36 UTC27d ago 1 – 2.8 days 0
Thu 1 Oct, 06:58 UTC28d ago 1 – 1.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What happens on Mad Mappers | Survey Server #2 when wipe day comes?

The busiest point of its recent wipes drew 1 players on average. 0 hours after the wipe, the crowd peaked on the latest wipe.

What wipe timing does Mad Mappers | Survey Server #2 follow?

No next wipe can be predicted for Mad Mappers | Survey Server #2, which wipes at irregular times. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. 24 days 5 hours ago the current world was made.

Tags

Which tags does Mad Mappers | Survey Server #2 carry, and what do they mean?

These are the tags Mad Mappers | Survey Server #2 publishes, and the server browser reads them: gmvanilla (Game mode): Check: mode. Vanilla survival; mp50 (Max players): 50 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Your game must run protocol 2634 to get in; cs166652 (Build): The server runs game build 166652; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Modded: plugins or settings depart from the stock game. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Which lists and filters on Rust Metrics show Mad Mappers | Survey Server #2?

On Rust Metrics, Mad Mappers | Survey Server #2 sits in these lists: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Population

What position does Mad Mappers | Survey Server #2 hold among Rust servers?

Ranking for Mad Mappers | Survey Server #2: #15,326 on seven-day player hours, top 69% of all ranked servers.

What player count does Mad Mappers | Survey Server #2 carry?

Status for Mad Mappers | Survey Server #2: offline. Last seen 20 hours ago. Check: player average. 0 over the last seven days.

Server

What location is Mad Mappers | Survey Server #2 hosted in?

Reading: location. Mad Mappers | Survey Server #2 gives no region. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 37.153.157.216:21000.

What Rust version is Mad Mappers | Survey Server #2 on?

Version check: Rust network protocol 2634 and build 166652 on Windows, run by Mad Mappers | Survey Server #2. Matching protocol is required to join. Let Steam update your game.

How reliable is Mad Mappers | Survey Server #2, and is it online now?

Check: connection. Mad Mappers | Survey Server #2 is offline at this moment. Last contact was 20 hours ago. Uptime for the last 7 full days: 161 of 168 hours, or 96%. Check: first contact. Rust Metrics logged it on 30 September 2026.

Map and rules

What rules does Mad Mappers | Survey Server #2 enforce, and what are its settings?

Check: gather rate. The name Mad Mappers | Survey Server #2 does not state one. No limit is set beyond the default. Groups take up to 8 players. Mode check gives survival; gather, build and raid, as the game normally runs. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it as Modded, where plugins or settings change how the game plays. Oxide plugins are running. VAC is off. That is Valve's anti-cheat.

Connection

What do you do to join Mad Mappers | Survey Server #2?

Check: join. Open Rust, press F1, then enter client.connect 37.153.157.216:21000. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmvanilla,cs166652,ts8,^o^z

Game

gmvanilla
Game mode Check: mode. Vanilla survival.
mp50
Max players 50 slots in total.
ts8
Group limit Team cap of 8, which is the game default.
v2634
Protocol Your game must run protocol 2634 to get in.
cs166652
Build The server runs game build 166652.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code The region field is empty.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded Modded: plugins or settings depart from the stock game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.