RUST METRICSFlight deck · live data
Data live Servers11,821 Players75,561 Populated3,780 Fresh wipes 3 h144 Scan5 min
‹ All servers37.153.157.216:20000
Offline Full Queue Fresh wipe Wipe due No query

Mad Mappers | Survey Server #2

Offline 37.153.157.216:20000 checked 22d ago

moddedoxide
COM 1 · connect

Server instruments

no direct query in 48 hours
0 12 25 38 50 PAX 0 /50

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,988top 71%
Last wipe24d agono schedule published
Next wipe–no rhythm it keeps
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep29 Sep3 Oct8 Oct12 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap2 daysbetween real wipes
on rhythm20%of its recent wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Sat 3 OctFri 2 OctWed 30 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 09:51 UTC24d ago 1 – running 0
Fri 2 Oct, 05:12 UTC25d ago 1 – 1.2 days 1
Wed 30 Sep, 04:19 UTC27d ago 1 – 2 days 0
Sun 27 Sep, 08:00 UTC30d ago 0 – 2.8 days 0
Mon 21 Sep, 18:29 UTC36d ago 0 – 5.6 days 0
Sun 20 Sep, 05:57 UTC37d ago 1 – 1.5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What should you expect from wipe day on Mad Mappers | Survey Server #2?

At their busiest, its recent wipes drew 1 players on average. Peak crowd on the latest wipe: 1 hours in.

How often does Mad Mappers | Survey Server #2 wipe, and when?

There is no next wipe to predict: Mad Mappers | Survey Server #2 wipes at irregular times. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world it runs now was made 24 days 11 hours ago.

Tags

How should you read the tags on Mad Mappers | Survey Server #2?

These are the tags Mad Mappers | Survey Server #2 publishes, and the server browser reads them: gmvanilla (Game mode): Survival on vanilla settings; mp50 (Max players): 50 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Match the game version: protocol 2634 is required; cs166652 (Build): Game build reading: 166652; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Check: category. Modded, because plugins or settings alter the game. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Where does Mad Mappers | Survey Server #2 appear in Rust Metrics lists and filters?

These Rust Metrics lists carry Mad Mappers | Survey Server #2: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Population

What position does Mad Mappers | Survey Server #2 hold among Rust servers?

Player hours over seven days put Mad Mappers | Survey Server #2 at #15,988, in the top 71% of all ranked servers.

What player count does Mad Mappers | Survey Server #2 carry?

Status for Mad Mappers | Survey Server #2: offline. Last seen 22 days 14 hours ago.

Operator and location

Which location does Mad Mappers | Survey Server #2 run from?

Reading: location. Mad Mappers | Survey Server #2 gives no region. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 37.153.157.216:20000.

What Rust version is Mad Mappers | Survey Server #2 on?

Reading: Mad Mappers | Survey Server #2, Rust network protocol 2634 and build 166652, Windows. Matching protocol is required to join. Let Steam update your game.

What is the uptime on Mad Mappers | Survey Server #2, and is it online?

Mad Mappers | Survey Server #2 reports offline. The last reading came 22 days 14 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. The first sighting on Rust Metrics was 18 September 2026.

Rules and settings

How is Mad Mappers | Survey Server #2 configured, and what rules are in force?

No gather rate appears in the name: Mad Mappers | Survey Server #2. No limit is set beyond the default. Groups take up to 8 players. The mode is survival. Note the following: standard play of gathering, building and raiding. Players can raid each other and fight. That is permitted here. Plugins or settings change the game, so it is listed as Modded. Check: plugins. It runs Oxide of them. Anti-cheat reading: VAC off, Valve's system.

What map is Mad Mappers | Survey Server #2 on?

Check: map. Procedural, generated by the game, on Mad Mappers | Survey Server #2.

Connection

How do you connect to Mad Mappers | Survey Server #2?

To join: start Rust, press F1 and type client.connect 37.153.157.216:20000. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmvanilla,cs166652,ts8,^o^z

Game

gmvanilla
Game mode Survival on vanilla settings.
mp50
Max players 50 slots in total.
ts8
Group limit Default limit in force: 8 per team.
v2634
Protocol Match the game version: protocol 2634 is required.
cs166652
Build Game build reading: 166652.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code The region field is empty.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded Check: category. Modded, because plugins or settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.