RUST METRICSFlight deck · live data
Data live Servers11,790 Players66,598 Populated3,624 Fresh wipes 3 h126 Scan5 min
‹ All servers37.148.220.87:28024
Offline Full Queue Fresh wipe Wipe due No query

Hat's Server 4

Offline 37.148.220.87:28024 checked 8d ago

moddedcarbon
COM 1 · connect

Server instruments

no direct query in 48 hours
0 0.2 0.5 0.8 1 PAX 0 /?

Players now

no slots published 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,335top 69%
Last wipe27d agono schedule published
Next wipe–no rhythm it keeps
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap0.8 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 1

The first 48 hours of its last wipes

Thu 1 OctSat 26 SepFri 25 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 1 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 14:57 UTC27d ago 3 – running 0
Sat 26 Sep, 00:57 UTC32d ago 2 halved by day 1 5.6 days 0
Fri 25 Sep, 14:55 UTC33d ago 2 – 0.4 days 0
Thu 24 Sep, 22:11 UTC33d ago 2 – 0.7 days 0
Wed 23 Sep, 23:21 UTC34d ago 2 – 1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What should you expect from wipe day on Hat's Server 4?

The busiest point of its recent wipes drew 2 players on average. 1 hours after the wipe, the crowd peaked on the latest wipe. Above half that peak the crowd stayed until the next wipe in 0% of recent wipes. By day 1 it fell below half when it didn't.

When does Hat's Server 4 wipe?

There is no next wipe to predict: Hat's Server 4 wipes at irregular times. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. 27 days 7 hours ago the current world was made.

Tag meanings

Which tags does Hat's Server 4 carry, and what do they mean?

Tags published by Hat's Server 4, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp0 (Max players): The server holds 0 slots; ts50 (Group limit): You may team up with at most 50; v2634 (Protocol): Protocol 2634: join only on the same game version; cs166493 (Build): Build 166493; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set; ^z (Modded): Check: category. Modded, because plugins or settings alter the game; ^y (Carbon): Plugin framework in use: Carbon. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Which lists and filters on Rust Metrics show Hat's Server 4?

Rust Metrics lists featuring Hat's Server 4: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Population

Where does Hat's Server 4 sit in the rankings?

Player hours over seven days put Hat's Server 4 at #15,335, in the top 69% of all ranked servers.

What is the population on Hat's Server 4?

Reading for Hat's Server 4: offline at this moment; last seen 8 days 19 hours ago.

Server

Which location does Hat's Server 4 run from?

No region comes from Hat's Server 4. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 37.148.220.87:28024.

What Rust version is Hat's Server 4 on?

Version check: Rust network protocol 2634 and build 166493 on Linux, run by Hat's Server 4. To get in, your game needs the same protocol; Steam applies the update.

Is Hat's Server 4 up, and how often does it stay up?

Hat's Server 4 reports offline. The last reading came 8 days 19 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. The first sighting on Rust Metrics was 13 September 2026.

Rules and settings

How is Hat's Server 4 configured, and what rules are in force?

No gather rate appears in the name: Hat's Server 4. Check: group limit. Up to 50 players. Mode check gives survival; gather, build and raid, as the game normally runs. Check: PvP. Fighting and raiding between players are allowed. Listing: Modded. Plugins or settings change the game. Plugin count: Carbon. VAC is on. That is Valve's anti-cheat.

Which map is live on Hat's Server 4?

Size 4,750 and seed 1337: the game generates the procedural map on Hat's Server 4 from them. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page. Its map carries the name Custom Map.

Connection

How can you get onto Hat's Server 4?

Check: join. Open Rust, press F1, then enter client.connect 37.148.220.87:28024. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp0,ptrak,$r?,v2634,gmrust,cs166493,ts50,^z,^y

Game

gmrust
Game mode The game mode is plain Rust survival.
mp0
Max players The server holds 0 slots.
ts50
Group limit You may team up with at most 50.
v2634
Protocol Protocol 2634: join only on the same game version.
cs166493
Build Build 166493.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code Region code: none set.

Mods and access

^z
Modded Check: category. Modded, because plugins or settings alter the game.
^y
Carbon Plugin framework in use: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.