Mars Colony LOCAL DEVELOPMENT
Offline 37.142.146.200:28115 checked 13d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 183/500
- 127/100
- 182/225
- 85/700
- 343/200
- 246/700
Quick answers
from the figures on this pageReset cycle
How often does Mars Colony LOCAL DEVELOPMENT wipe, and when?
Its rhythm cannot be told from the wipes of Mars Colony LOCAL DEVELOPMENT on record: there are too few. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. 19 days 4 hours ago the current world was made.
Tags
Which tags does Mars Colony LOCAL DEVELOPMENT carry, and what do they mean?
Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp4 (Max players): The server holds 4 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167398 (Build): Build 167398; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Check: category. Modded, because plugins or settings alter the game from Mars Colony LOCAL DEVELOPMENT. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Which lists and filters on Rust Metrics show Mars Colony LOCAL DEVELOPMENT?
Rust Metrics lists featuring Mars Colony LOCAL DEVELOPMENT: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player count
Where does Mars Colony LOCAL DEVELOPMENT sit in the rankings?
Ranking for Mars Colony LOCAL DEVELOPMENT: #15,102 on seven-day player hours, top 70% of all ranked servers.
What player count does Mars Colony LOCAL DEVELOPMENT carry?
Reading for Mars Colony LOCAL DEVELOPMENT: offline at this moment; last seen 13 days 2 hours ago.
Server details
Where does Mars Colony LOCAL DEVELOPMENT sit?
No region comes from Mars Colony LOCAL DEVELOPMENT. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 37.142.146.200:28115.
What Rust version is Mars Colony LOCAL DEVELOPMENT on?
Rust network protocol 2634 and build 167398 on Windows is the build Mars Colony LOCAL DEVELOPMENT runs. To get in, your game needs the same protocol; Steam applies the update.
What is the uptime on Mars Colony LOCAL DEVELOPMENT, and is it online?
Mars Colony LOCAL DEVELOPMENT reports offline. The last reading came 13 days 2 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Check: first contact. Rust Metrics logged it on 15 October 2026.
Settings and map
What rules does Mars Colony LOCAL DEVELOPMENT enforce, and what are its settings?
Reading the name gives no gather rate for Mars Colony LOCAL DEVELOPMENT. The group cap is 8 players, which is the default in the game. survival, the normal game: build, gather, raid — that is the game mode. Players can raid each other and fight. That is permitted here. Plugins or settings change the game, so it is listed as Modded. Oxide plugins are running. Anti-cheat reading: VAC off, Valve's system.
Join
How can you get onto Mars Colony LOCAL DEVELOPMENT?
Check: join. Open Rust, press F1, then enter client.connect 37.142.146.200:28115. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.