RUST METRICSFlight deck · live data
Data live Servers11,684 Players38,205 Populated2,919 Fresh wipes 3 h95 Scan5 min
‹ All servers37.142.145.147:28135
Offline Full Queue Fresh wipe Wipe due No query

Mars OASIS SPACING V002 QA

Offline 37.142.145.147:28135 checked 14d ago

moddedoxide
COM 1 · connect

Server instruments

no direct query in 48 hours
0 0.2 0.5 0.8 1 PAX 0 /1

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,230top 70%
Last wipe15d agono schedule published
Next wipe–no rhythm it keeps
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k11 Oct13 Oct15 Oct17 Oct19 Oct21 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap0.6 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Tue 13 OctMon 12 OctMon 12 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 8 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 13 Oct, 10:48 UTC15d ago 1 – running 0
Mon 12 Oct, 19:49 UTC16d ago 1 – 0.6 days 0
Mon 12 Oct, 12:28 UTC16d ago 1 – 0.3 days 0
Sun 11 Oct, 16:14 UTC17d ago 1 – 0.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What happens on Mars OASIS SPACING V002 QA when wipe day comes?

An average of 1 players came at the busiest on its recent wipes. Peak crowd on the latest wipe: 8 hours in.

What wipe timing does Mars OASIS SPACING V002 QA follow?

There is no next wipe to predict: Mars OASIS SPACING V002 QA wipes at irregular times. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 15 days 15 hours ago.

Lists and filters

Which tags does Mars OASIS SPACING V002 QA carry, and what do they mean?

Tags published by Mars OASIS SPACING V002 QA, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp1 (Max players): The server holds 1 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167398 (Build): The server runs game build 167398; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Check: category. Modded, because plugins or settings alter the game. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Where does Mars OASIS SPACING V002 QA appear in Rust Metrics lists and filters?

These Rust Metrics lists carry Mars OASIS SPACING V002 QA: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Player count

Where does Mars OASIS SPACING V002 QA sit in the rankings?

Player hours over seven days put Mars OASIS SPACING V002 QA at #15,230, in the top 70% of all ranked servers.

What is the population on Mars OASIS SPACING V002 QA?

Reading for Mars OASIS SPACING V002 QA: offline at this moment; last seen 14 days 6 hours ago.

Operator and location

What location is Mars OASIS SPACING V002 QA hosted in?

Reading: location. Mars OASIS SPACING V002 QA gives no region. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 37.142.145.147:28135.

What Rust version is Mars OASIS SPACING V002 QA on?

Rust network protocol 2634 and build 167398 on Windows is the build Mars OASIS SPACING V002 QA runs. Matching protocol is required to join. Let Steam update your game.

Is Mars OASIS SPACING V002 QA up, and how often does it stay up?

Mars OASIS SPACING V002 QA reports offline. The last reading came 14 days 6 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. The first sighting on Rust Metrics was 11 October 2026.

Map and rules

How is Mars OASIS SPACING V002 QA configured, and what rules are in force?

Check: gather rate. The name Mars OASIS SPACING V002 QA does not state one. No limit is set beyond the default. Groups take up to 8 players. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Check: PvP. Fighting and raiding between players are allowed. Listing: Modded. Plugins or settings change the game. Plugin count: Oxide. VAC is off. That is Valve's anti-cheat.

How to join

What do you do to join Mars OASIS SPACING V002 QA?

To join: start Rust, press F1 and type client.connect 37.142.145.147:28135. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode The game mode is plain Rust survival.
mp1
Max players The server holds 1 slots.
ts8
Group limit Team cap of 8, which is the game default.
v2634
Protocol Your game must run protocol 2634 to get in.
cs167398
Build The server runs game build 167398.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Check: framework. Oxide (uMod) handles plugins.
^z
Modded Check: category. Modded, because plugins or settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.