RUST METRICSFlight deck · live data
Data live Servers11,619 Players31,668 Populated2,750 Fresh wipes 3 h74 Scan5 min
‹ All servers37.142.145.147:28145
Offline Full Queue Fresh wipe Wipe due No query

Mars FRONTIER PRIVATE PREVIEW

Offline 37.142.145.147:28145 checked 14d ago

moddedoxide
COM 1 · connect

Server instruments

no direct query in 48 hours
0 0.2 0.5 0.8 1 PAX 0 /1

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,230top 70%
Last wipe17d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k11 Oct13 Oct15 Oct17 Oct19 Oct21 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What wipe timing does Mars FRONTIER PRIVATE PREVIEW follow?

To tell the rhythm of Mars FRONTIER PRIVATE PREVIEW, too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world it runs now was made 17 days 23 hours ago.

Tag meanings

Which tags does Mars FRONTIER PRIVATE PREVIEW carry, and what do they mean?

These are the tags Mars FRONTIER PRIVATE PREVIEW publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp1 (Max players): The server holds 1 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Match the game version: protocol 2634 is required; cs167398 (Build): The server runs game build 167398; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Check: category. Modded, because plugins or settings alter the game. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Which lists and filters on Rust Metrics show Mars FRONTIER PRIVATE PREVIEW?

These Rust Metrics lists carry Mars FRONTIER PRIVATE PREVIEW: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Player count

Where does Mars FRONTIER PRIVATE PREVIEW sit in the rankings?

Player hours over seven days put Mars FRONTIER PRIVATE PREVIEW at #15,230, in the top 70% of all ranked servers.

How full does Mars FRONTIER PRIVATE PREVIEW get?

Mars FRONTIER PRIVATE PREVIEW is not responding; status offline, last seen 14 days 9 hours ago.

Server

What location is Mars FRONTIER PRIVATE PREVIEW hosted in?

Reading: location. Mars FRONTIER PRIVATE PREVIEW gives no region. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 37.142.145.147:28145.

What Rust version is Mars FRONTIER PRIVATE PREVIEW on?

Rust network protocol 2634 and build 167398 on Windows is the build Mars FRONTIER PRIVATE PREVIEW runs. Check: protocol. To join, your game must match; Steam handles the update.

Is Mars FRONTIER PRIVATE PREVIEW up, and how often does it stay up?

Reading: offline. Mars FRONTIER PRIVATE PREVIEW last answered 14 days 9 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. The first sighting on Rust Metrics was 11 October 2026.

Rules and settings

What settings and rules apply on Mars FRONTIER PRIVATE PREVIEW?

No gather rate appears in the name: Mars FRONTIER PRIVATE PREVIEW. No limit is set beyond the default. Groups take up to 8 players. The mode is survival. Note the following: the normal game: build, gather, raid. Players can raid each other and fight. That is permitted here. Plugins or settings change the game, so it is listed as Modded. Oxide plugins are running. Anti-cheat reading: VAC off, Valve's system.

Join

How can you get onto Mars FRONTIER PRIVATE PREVIEW?

To join: start Rust, press F1 and type client.connect 37.142.145.147:28145. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp1
Max players The server holds 1 slots.
ts8
Group limit Team cap of 8, which is the game default.
v2634
Protocol Match the game version: protocol 2634 is required.
cs167398
Build The server runs game build 167398.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code The region field is empty.

Mods and access

^o
Oxide Check: framework. Oxide (uMod) handles plugins.
^z
Modded Check: category. Modded, because plugins or settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.