#1
Offline 37.135.183.118:28015 checked 22d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 7h. The force wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 348/375
- 185/200
- 85/350
- 111/400
- 40/200
- 61/100
Quick answers
from the figures on this pageWipe schedule
How often does #1 wipe, and when?
The estimate for #1's next wipe comes from the force wipe. Force wipe falls on Thursday 5 November at 19:00 UTC. Every Rust server wipes then; yours included. The world in play was created 27 days 16 hours ago. The tags state a wipe schedule of one wipe a month.
Lists and filters
Which tags does #1 carry, and what do they mean?
Check: tags. The game's server browser reads gmvanilla (Game mode): The mode is vanilla survival; mp5 (Max players): Slots: 5; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Your game must run protocol 2634 to get in; cs166652 (Build): Build 166652; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set; ^m (Monthly): Check: wipe cycle. Monthly, alongside Facepunch's force wipe from #1. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which lists and filters on Rust Metrics show #1?
These Rust Metrics lists carry #1: Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m; Group limit: 5 or more; Wipe schedule: Monthly.
Occupancy
Where does #1 sit in the rankings?
Player hours over seven days put #1 at #15,967, in the top 71% of all ranked servers.
What player count does #1 carry?
#1 is not responding; status offline, last seen 22 days 7 hours ago.
Server details
What location is #1 hosted in?
Reading: location. #1 gives no region. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 37.135.183.118:28015.
What Rust version is #1 on?
Rust network protocol 2634 and build 166652 on Windows is the build #1 runs. Matching protocol is required to join. Let Steam update your game.
Is #1 up, and how often does it stay up?
Check: connection. #1 is offline at this moment. Last contact was 22 days 7 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Check: first contact. Rust Metrics logged it on 6 October 2026.
Settings and map
What settings and rules apply on #1?
Check: gather rate. The name #1 does not state one. The group cap is 8 players, which is the default in the game. Mode check gives survival; standard play of gathering, building and raiding. Check: PvP. Fighting and raiding between players are allowed. Listing: Community server. VAC is on. That is Valve's anti-cheat.
Which map is live on #1?
Check: map. Procedural, generated by the game, on #1.
Connection
How do you connect to #1?
Check: join. Open Rust, press F1, then enter client.connect 37.135.183.118:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.