RUST METRICSFlight deck · live data
Data live Servers11,688 Players63,966 Populated3,456 Fresh wipes 3 h120 Scan5 min
‹ All servers37.133.96.75:28015
Offline Full Queue Fresh wipe Wipe due No query

IslandWars [ES] | Bases y raid en islas | EN DESARROLLO

Offline 37.133.96.75:28015 checked 19d ago

moddedcarbon
COM 1 · connect

Server instruments

no direct query in 48 hours
0 15 30 45 60 PAX 0 /60

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,829top 72%
Last wipe20d agono schedule published
Next wipe–too few wipes seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k7 Oct9 Oct10 Oct12 Oct13 Oct15 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap0.4 daysbetween real wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Thu 8 OctWed 7 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 6 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 8 Oct, 06:35 UTC20d ago 1 – running 0
Wed 7 Oct, 21:46 UTC20d ago 1 – 0.4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What happens on IslandWars [ES] | Bases y raid en islas | EN DESARROLLO when wipe day comes?

The busiest point of its recent wipes drew 1 players on average. 6 hours after the wipe, the crowd peaked on the latest wipe.

What wipe timing does IslandWars [ES] | Bases y raid en islas | EN DESARROLLO follow?

Its rhythm cannot be told from the wipes of IslandWars [ES] | Bases y raid en islas | EN DESARROLLO on record: there are too few. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. 20 days 4 hours ago the current world was made.

Lists and filters

How should you read the tags on IslandWars [ES] | Bases y raid en islas | EN DESARROLLO?

Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp60 (Max players): 60 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167058 (Build): The server runs game build 167058; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set; ^z (Modded): Check: category. Modded, because plugins or settings alter the game; ^y (Carbon): Carbon handles the plugins here from IslandWars [ES] | Bases y raid en islas | EN DESARROLLO. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Where does IslandWars [ES] | Bases y raid en islas | EN DESARROLLO appear in Rust Metrics lists and filters?

Rust Metrics lists featuring IslandWars [ES] | Bases y raid en islas | EN DESARROLLO: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Player count

What position does IslandWars [ES] | Bases y raid en islas | EN DESARROLLO hold among Rust servers?

Ranking for IslandWars [ES] | Bases y raid en islas | EN DESARROLLO: #15,829 on seven-day player hours, top 72% of all ranked servers.

How full does IslandWars [ES] | Bases y raid en islas | EN DESARROLLO get?

Reading for IslandWars [ES] | Bases y raid en islas | EN DESARROLLO: offline at this moment; last seen 19 days 17 hours ago.

Server details

Where does IslandWars [ES] | Bases y raid en islas | EN DESARROLLO sit?

No region comes from IslandWars [ES] | Bases y raid en islas | EN DESARROLLO. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 37.133.96.75:28015.

What Rust version is IslandWars [ES] | Bases y raid en islas | EN DESARROLLO on?

Rust network protocol 2634 and build 167058 on Windows is the build IslandWars [ES] | Bases y raid en islas | EN DESARROLLO runs. To get in, your game needs the same protocol; Steam applies the update.

What is the uptime on IslandWars [ES] | Bases y raid en islas | EN DESARROLLO, and is it online?

Check: connection. IslandWars [ES] | Bases y raid en islas | EN DESARROLLO is offline at this moment. Last contact was 19 days 17 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. The first sighting on Rust Metrics was 7 October 2026.

Settings and map

How is IslandWars [ES] | Bases y raid en islas | EN DESARROLLO configured, and what rules are in force?

Reading the name gives no gather rate for IslandWars [ES] | Bases y raid en islas | EN DESARROLLO. 8 players per group, the default value. Mode check gives survival; the normal game: build, gather, raid. Combat and raiding against other players are on. The server browser lists it as Modded, where plugins or settings change how the game plays. Plugin count: Carbon. VAC is on. That is Valve's anti-cheat.

Join

How do you connect to IslandWars [ES] | Bases y raid en islas | EN DESARROLLO?

Check: join. Open Rust, press F1, then enter client.connect 37.133.96.75:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp60,ptrak,$r?,v2634,gmrust,cs167058,ts8,^z,^y

Game

gmrust
Game mode The game mode is plain Rust survival.
mp60
Max players 60 slots in total.
ts8
Group limit Default limit in force: 8 per team.
v2634
Protocol Your game must run protocol 2634 to get in.
cs167058
Build The server runs game build 167058.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code Region code: none set.

Mods and access

^z
Modded Check: category. Modded, because plugins or settings alter the game.
^y
Carbon Carbon handles the plugins here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.