IslandWars [ES] | Bases y raid en islas | EN DESARROLLO
Offline 37.133.96.75:28015 checked 19d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 6 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 8 Oct, 06:35 UTC20d ago | 1 | – | running | 0 |
| Wed 7 Oct, 21:46 UTC20d ago | 1 | – | 0.4 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 176/500
- 126/100
- 177/225
- 132/700
- 15/200
- 55/1000
Quick answers
from the figures on this pageWipe timing
What happens on IslandWars [ES] | Bases y raid en islas | EN DESARROLLO when wipe day comes?
The busiest point of its recent wipes drew 1 players on average. 6 hours after the wipe, the crowd peaked on the latest wipe.
What wipe timing does IslandWars [ES] | Bases y raid en islas | EN DESARROLLO follow?
Its rhythm cannot be told from the wipes of IslandWars [ES] | Bases y raid en islas | EN DESARROLLO on record: there are too few. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. 20 days 4 hours ago the current world was made.
Lists and filters
How should you read the tags on IslandWars [ES] | Bases y raid en islas | EN DESARROLLO?
Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp60 (Max players): 60 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167058 (Build): The server runs game build 167058; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set; ^z (Modded): Check: category. Modded, because plugins or settings alter the game; ^y (Carbon): Carbon handles the plugins here from IslandWars [ES] | Bases y raid en islas | EN DESARROLLO. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Where does IslandWars [ES] | Bases y raid en islas | EN DESARROLLO appear in Rust Metrics lists and filters?
Rust Metrics lists featuring IslandWars [ES] | Bases y raid en islas | EN DESARROLLO: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Player count
What position does IslandWars [ES] | Bases y raid en islas | EN DESARROLLO hold among Rust servers?
Ranking for IslandWars [ES] | Bases y raid en islas | EN DESARROLLO: #15,829 on seven-day player hours, top 72% of all ranked servers.
How full does IslandWars [ES] | Bases y raid en islas | EN DESARROLLO get?
Reading for IslandWars [ES] | Bases y raid en islas | EN DESARROLLO: offline at this moment; last seen 19 days 17 hours ago.
Server details
Where does IslandWars [ES] | Bases y raid en islas | EN DESARROLLO sit?
No region comes from IslandWars [ES] | Bases y raid en islas | EN DESARROLLO. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 37.133.96.75:28015.
What Rust version is IslandWars [ES] | Bases y raid en islas | EN DESARROLLO on?
Rust network protocol 2634 and build 167058 on Windows is the build IslandWars [ES] | Bases y raid en islas | EN DESARROLLO runs. To get in, your game needs the same protocol; Steam applies the update.
What is the uptime on IslandWars [ES] | Bases y raid en islas | EN DESARROLLO, and is it online?
Check: connection. IslandWars [ES] | Bases y raid en islas | EN DESARROLLO is offline at this moment. Last contact was 19 days 17 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. The first sighting on Rust Metrics was 7 October 2026.
Settings and map
How is IslandWars [ES] | Bases y raid en islas | EN DESARROLLO configured, and what rules are in force?
Reading the name gives no gather rate for IslandWars [ES] | Bases y raid en islas | EN DESARROLLO. 8 players per group, the default value. Mode check gives survival; the normal game: build, gather, raid. Combat and raiding against other players are on. The server browser lists it as Modded, where plugins or settings change how the game plays. Plugin count: Carbon. VAC is on. That is Valve's anti-cheat.
Join
How do you connect to IslandWars [ES] | Bases y raid en islas | EN DESARROLLO?
Check: join. Open Rust, press F1, then enter client.connect 37.133.96.75:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.