[TW][PVE][PVPArea]
Offline 36.228.239.96:28015 checked 43d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 8d 19h. The force wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1/100
- 1/188
- 1/100
- 0/500
- 0/188
- 0/50
Quick answers
from the figures on this pageWipe schedule
What wipe timing does [TW][PVE][PVPArea] follow?
An estimate from the force wipe gives [TW][PVE][PVPArea]'s next wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world it runs now was made 54 days 4 hours ago. Its tags carry a monthly wipe schedule.
Tag meanings
Which tags does [TW][PVE][PVPArea] carry, and what do they mean?
Tags published by [TW][PVE][PVPArea], read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): Default limit in force: 8 per team; v2633 (Protocol): Match the game version: protocol 2633 is required; cs163207 (Build): Build 163207; ptrak (Networking): Network layer: RakNet, the standard for the game; $rau1 (Region code): au1 is the region code on record; ^m (Monthly): Check: wipe cycle. Monthly, alongside Facepunch's force wipe; ^v (Vanilla): Unmodified from Facepunch's release: no altered rates, no kits, no extra rules; ^z (Modded): Check: category. Modded, because plugins or settings alter the game; ^y (Carbon): Plugin framework in use: Carbon. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Where does [TW][PVE][PVPArea] appear in Rust Metrics lists and filters?
Rust Metrics lists featuring [TW][PVE][PVPArea]: Modded Rust servers, checked live. Reading: server list filters. It comes up under Region: Asia; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
Occupancy
What position does [TW][PVE][PVPArea] hold among Rust servers?
Ranking for [TW][PVE][PVPArea]: #15,134 on seven-day player hours, top – of all ranked servers.
How full does [TW][PVE][PVPArea] get?
Reading for [TW][PVE][PVPArea]: offline at this moment; last seen 43 days 22 hours ago.
Operator and location
What location is [TW][PVE][PVPArea] hosted in?
Reading: location. None in the tags, but the name of [TW][PVE][PVPArea] points to Asia, with region code au1. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 36.228.239.96:28015.
What Rust version is [TW][PVE][PVPArea] on?
Rust network protocol 2633 and build 163207 on Windows is the build [TW][PVE][PVPArea] runs. Matching protocol is required to join. Let Steam update your game.
How reliable is [TW][PVE][PVPArea], and is it online now?
[TW][PVE][PVPArea] reports offline. The last reading came 43 days 22 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Check: first contact. Rust Metrics logged it on 13 September 2026.
Settings and map
What rules does [TW][PVE][PVPArea] enforce, and what are its settings?
Reading the name gives no gather rate for [TW][PVE][PVPArea]. The group cap is 8 players, which is the default in the game. survival, gather, build and raid, as the game normally runs — that is the game mode. Players can raid each other and fight. That is permitted here. The server browser lists it as Modded, where plugins or settings change how the game plays. Carbon plugins are running. It describes itself as vanilla. The meaning given: unmodified from Facepunch's release: no altered rates, no kits, no extra rules. VAC is on. That is Valve's anti-cheat.
Which map is live on [TW][PVE][PVPArea]?
The game generates a procedural map for [TW][PVE][PVPArea].
How to join
How can you get onto [TW][PVE][PVPArea]?
To join: start Rust, press F1 and type client.connect 36.228.239.96:28015. Or press Launch Rust here and Steam opens the game and connects you.