RUST METRICSFlight deck · live data
Data live Servers11,713 Players47,275 Populated3,205 Fresh wipes 3 h100 Scan5 min
‹ All servers36.142.190.36:28015
Offline Full Queue Fresh wipe Wipe due No query

wdnmd_1

Offline 36.142.190.36:28015 checked 22d ago

biweekly wipes pve
COM 1 · connect

Server instruments

no direct query in 48 hours
0 2 5 8 10 PAX 0 /10

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,945top 71%
Last wipe491d agobiweekly schedule
Next wipe7d 18hThu 5 Nov, 19:00 UTC FW
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k6 Oct7 Oct9 Oct10 Oct12 Oct13 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 7d 18h. The force wipe

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

How often does wdnmd_1 wipe, and when?

The estimate for wdnmd_1's next wipe comes from the force wipe. Force wipe falls on Thursday 5 November at 19:00 UTC. Every Rust server wipes then; yours included. The world it runs now was made 491 days 13 hours ago. The tags carry an every-two-weeks wipe schedule.

Tag meanings

Which tags does wdnmd_1 carry, and what do they mean?

Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp10 (Max players): Slots: 10; v2590 (Protocol): Match the game version: protocol 2590 is required; cs123128 (Build): Game build reading: 123128; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $rau1 (Region code): Region code reading: au1; ^b (Biweekly): Two-week wipe schedule; ^p (PvE): There is no player-on-player combat here; the danger comes from the world from wdnmd_1. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Where does wdnmd_1 appear in Rust Metrics lists and filters?

On Rust Metrics, wdnmd_1 sits in these lists: Rust community servers: live readings and Rust PvE servers. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: Biweekly ^b and PvE ^p; Wipe schedule: Every two weeks.

Population

Where does wdnmd_1 sit in the rankings?

Player hours over seven days put wdnmd_1 at #15,945, in the top 71% of all ranked servers.

What is the population on wdnmd_1?

Reading for wdnmd_1: offline at this moment; last seen 22 days 19 hours ago.

Server

What location is wdnmd_1 hosted in?

No region tag on wdnmd_1, whose region code is au1. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 36.142.190.36:28015.

What Rust version is wdnmd_1 on?

Rust network protocol 2590 and build 123128 on Windows is the build wdnmd_1 runs. To get in, your game needs the same protocol; Steam applies the update.

What is the uptime on wdnmd_1, and is it online?

wdnmd_1 reports offline. The last reading came 22 days 19 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Reading: first seen 6 October 2026, recorded by Rust Metrics.

Rules and settings

What rules does wdnmd_1 enforce, and what are its settings?

Reading the name gives no gather rate for wdnmd_1. The group limit is not published. The mode is pve. Note the following: other players are not fought. Under Community in the server browser you will find it. Anti-cheat reading: VAC on, Valve's system.

What map is wdnmd_1 on?

Procedural map on wdnmd_1, made by the game's generator.

Connection

What do you do to join wdnmd_1?

To join: start Rust, press F1 and type client.connect 36.142.190.36:28015. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp10,ptrak,$rau1,v2590,^b,^p,gmrust,cs123128

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp10
Max players Slots: 10.
v2590
Protocol Match the game version: protocol 2590 is required.
cs123128
Build Game build reading: 123128.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$rau1
Region code Region code reading: au1.

Wipe schedule

^b
Biweekly Two-week wipe schedule.

Gameplay

^p
PvE There is no player-on-player combat here; the danger comes from the world.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.