Name of Server as Shown on the Client Server List
Offline 35.149.149.185:28015 checked 4d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avg7-day peakServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 40% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 136/500
- 135/100
- 129/225
- 29/200
- 124/700
- 43/1000
Quick answers
from the figures on this pageWipe schedule
How often does Name of Server as Shown on the Client Server List wipe, and when?
To tell the rhythm of Name of Server as Shown on the Client Server List, too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world it runs now was made 17 days ago.
Tag meanings
Which tags does Name of Server as Shown on the Client Server List carry, and what do they mean?
These are the tags Name of Server as Shown on the Client Server List publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp10 (Max players): 10 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167398 (Build): Game build reading: 167398; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Check: category. Modded, because plugins or settings alter the game. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Which lists and filters on Rust Metrics show Name of Server as Shown on the Client Server List?
These Rust Metrics lists carry Name of Server as Shown on the Client Server List: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
Where does Name of Server as Shown on the Client Server List sit in the rankings?
Ranking for Name of Server as Shown on the Client Server List: #8,834 on seven-day player hours, top 40% of all ranked servers.
How full does Name of Server as Shown on the Client Server List get?
Reading for Name of Server as Shown on the Client Server List: offline at this moment; last seen 4 days 19 hours ago. Seven-day check: 1 players on average. Peak reading: 1.
Operator and location
Where does Name of Server as Shown on the Client Server List sit?
Reading: location. Name of Server as Shown on the Client Server List gives no region. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 35.149.149.185:28015.
What Rust version is Name of Server as Shown on the Client Server List on?
Rust network protocol 2634 and build 167398 on Windows is the build Name of Server as Shown on the Client Server List runs. Matching protocol is required to join. Let Steam update your game.
How reliable is Name of Server as Shown on the Client Server List, and is it online now?
Reading: offline. Name of Server as Shown on the Client Server List last answered 4 days 19 hours ago. Uptime for the last 7 full days: 10 of 168 hours, or 6%. Check: first contact. Rust Metrics logged it on 10 October 2026.
Settings and map
What settings and rules apply on Name of Server as Shown on the Client Server List?
Check: gather rate. The name Name of Server as Shown on the Client Server List does not state one. 8 players per group, the default value. Mode check gives survival; gather, build and raid, as the game normally runs. Players can raid each other and fight. That is permitted here. Plugins or settings change the game, so it is listed as Modded. Plugin count: Oxide. VAC is on. That is Valve's anti-cheat.
What map is Name of Server as Shown on the Client Server List on?
The game generates a procedural map for Name of Server as Shown on the Client Server List.
Join
How can you get onto Name of Server as Shown on the Client Server List?
Press F1 in Rust and enter client.connect 35.149.149.185:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.