Phase 4C Refined Map Inspection
Offline 35.132.96.40:28155 checked 42d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 16 Sep, 20:06 UTC42d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 178/500
- 126/100
- 186/225
- 88/700
- 335/200
- 229/700
Quick answers
from the figures on this pageWipe timing
What happens on Phase 4C Refined Map Inspection when wipe day comes?
The busiest point of its recent wipes drew 1 players on average. Peak crowd on the latest wipe: 0 hours in.
How often does Phase 4C Refined Map Inspection wipe, and when?
The rhythm of Phase 4C Refined Map Inspection's wipes cannot be told yet: too few are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world in play was created 42 days 17 hours ago.
Tags
How should you read the tags on Phase 4C Refined Map Inspection?
Tags published by Phase 4C Refined Map Inspection, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp2 (Max players): The server holds 2 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2633 (Protocol): Match the game version: protocol 2633 is required; cs163794 (Build): The server runs game build 163794; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set; ^z (Modded): Check: category. Modded, because plugins or settings alter the game; ^y (Carbon): Carbon handles the plugins here. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which lists and filters on Rust Metrics show Phase 4C Refined Map Inspection?
Rust Metrics lists featuring Phase 4C Refined Map Inspection: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Occupancy
What position does Phase 4C Refined Map Inspection hold among Rust servers?
Ranking for Phase 4C Refined Map Inspection: #14,095 on seven-day player hours, top – of all ranked servers.
What player count does Phase 4C Refined Map Inspection carry?
Reading for Phase 4C Refined Map Inspection: offline at this moment; last seen 42 days 17 hours ago.
Server
Which location does Phase 4C Refined Map Inspection run from?
No region comes from Phase 4C Refined Map Inspection. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 35.132.96.40:28155.
What Rust version is Phase 4C Refined Map Inspection on?
Reading: Phase 4C Refined Map Inspection, Rust network protocol 2633 and build 163794, Windows. To get in, your game needs the same protocol; Steam applies the update.
How reliable is Phase 4C Refined Map Inspection, and is it online now?
Reading: offline. Phase 4C Refined Map Inspection last answered 42 days 17 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. The first sighting on Rust Metrics was 16 September 2026.
Settings and map
How is Phase 4C Refined Map Inspection configured, and what rules are in force?
Check: gather rate. The name Phase 4C Refined Map Inspection does not state one. No limit is set beyond the default. Groups take up to 8 players. Mode check gives survival; gather, build and raid, as the game normally runs. Combat and raiding against other players are on. Plugins or settings change the game, so it is listed as Modded. Carbon plugins are running. VAC is off. That is Valve's anti-cheat.
Connection
How can you get onto Phase 4C Refined Map Inspection?
Check: join. Open Rust, press F1, then enter client.connect 35.132.96.40:28155. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.