1staff kit test
Offline 34.195.201.10:28015 checked 16d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 36/500
- 133/100
- 43/225
- 34/700
- 7/200
- 5/1000
Quick answers
from the figures on this pageReset cycle
When does 1staff kit test wipe?
To tell the rhythm of 1staff kit test, too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world in play was created 16 days 17 hours ago.
Lists and filters
How should you read the tags on 1staff kit test?
Tags published by 1staff kit test, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp200 (Max players): The server holds 200 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Match the game version: protocol 2634 is required; cs167398 (Build): Build 167398; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set; ^z (Modded): Check: category. Modded, because plugins or settings alter the game; ^y (Carbon): Check: framework. Carbon. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does 1staff kit test appear in Rust Metrics lists and filters?
These Rust Metrics lists carry 1staff kit test: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Occupancy
What position does 1staff kit test hold among Rust servers?
Player hours over seven days put 1staff kit test at #15,483, in the top 71% of all ranked servers.
How full does 1staff kit test get?
1staff kit test is not responding; status offline, last seen 16 days 5 hours ago.
Server
What location is 1staff kit test hosted in?
No region tag on 1staff kit test. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 34.195.201.10:28015.
What Rust version is 1staff kit test on?
Version check: Rust network protocol 2634 and build 167398 on Linux, run by 1staff kit test. Matching protocol is required to join. Let Steam update your game.
How reliable is 1staff kit test, and is it online now?
Reading: offline. 1staff kit test last answered 16 days 5 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Reading: first seen 12 October 2026, recorded by Rust Metrics.
Map and rules
How is 1staff kit test configured, and what rules are in force?
Reading the name gives no gather rate for 1staff kit test. No limit is set beyond the default. Groups take up to 8 players. Mode check gives survival; the normal game: build, gather, raid. Combat and raiding against other players are on. The server browser lists it as Modded, where plugins or settings change how the game plays. Carbon plugins are running. Check: anti-cheat. VAC, Valve's system, is on.
What map is 1staff kit test on?
The game generates a procedural map for 1staff kit test.
Join
How do you connect to 1staff kit test?
Check: join. Open Rust, press F1, then enter client.connect 34.195.201.10:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.