My Private Test Server
Offline 32.218.135.50:28015 checked 12d ago
Server instruments
no direct query in 48 hoursPlayers now
20% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 53% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 2 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 16 Oct, 19:02 UTC12d ago | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 192/500
- 121/100
- 0/225
- 80/700
- 36/200
- 277/700
Quick answers
from the figures on this pageReset cycle
What should you expect from wipe day on My Private Test Server?
An average of 2 players came at the busiest on its recent wipes. 2 hours after the wipe, the crowd peaked on the latest wipe.
How often does My Private Test Server wipe, and when?
To tell the rhythm of My Private Test Server, too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world in play was created 12 days 19 hours ago.
Tags
How should you read the tags on My Private Test Server?
Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Match the game version: protocol 2634 is required; cs167781 (Build): Game build reading: 167781; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Modded: plugins or settings depart from the stock game from My Private Test Server. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Which lists and filters on Rust Metrics show My Private Test Server?
These Rust Metrics lists carry My Private Test Server: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Player count
Where does My Private Test Server sit in the rankings?
Ranking for My Private Test Server: #11,482 on seven-day player hours, top 53% of all ranked servers.
What is the population on My Private Test Server?
Reading for My Private Test Server: offline at this moment; last seen 12 days 7 hours ago.
Server
Which location does My Private Test Server run from?
No region comes from My Private Test Server. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 32.218.135.50:28015.
What Rust version is My Private Test Server on?
Reading: My Private Test Server, Rust network protocol 2634 and build 167781, Windows. Matching protocol is required to join. Let Steam update your game.
How reliable is My Private Test Server, and is it online now?
Reading: offline. My Private Test Server last answered 12 days 7 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Reading: first seen 16 October 2026, recorded by Rust Metrics.
Rules and settings
What settings and rules apply on My Private Test Server?
Check: gather rate. The name My Private Test Server does not state one. No limit is set beyond the default. Groups take up to 8 players. survival, standard play of gathering, building and raiding — that is the game mode. Players can raid each other and fight. That is permitted here. Listing: Modded. Plugins or settings change the game. Oxide plugins are running. Anti-cheat reading: VAC on, Valve's system.
What map is My Private Test Server on?
Procedural map on My Private Test Server, made by the game's generator.
Join
How can you get onto My Private Test Server?
To join: start Rust, press F1 and type client.connect 32.218.135.50:28015. Or press Launch Rust here and Steam opens the game and connects you.