AmbushMacroZ Development Server (DS)
Offline 31.77.239.151:28015 checked 23d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 91/500
- 121/100
- 104/225
- 32/200
- 90/700
- 29/1000
Quick answers
from the figures on this pageReset cycle
What wipe timing does AmbushMacroZ Development Server (DS) follow?
Its rhythm cannot be told from the wipes of AmbushMacroZ Development Server (DS) on record: there are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world in play was created 23 days ago.
Tag meanings
Which tags does AmbushMacroZ Development Server (DS) carry, and what do they mean?
Tags published by AmbushMacroZ Development Server (DS), read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp5 (Max players): Slots: 5; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Protocol 2634: join only on the same game version; cs166652 (Build): The server runs game build 166652; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Check: category. Modded, because plugins or settings alter the game. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Which lists and filters on Rust Metrics show AmbushMacroZ Development Server (DS)?
These Rust Metrics lists carry AmbushMacroZ Development Server (DS): Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player count
Where does AmbushMacroZ Development Server (DS) sit in the rankings?
Player hours over seven days put AmbushMacroZ Development Server (DS) at #15,961, in the top 71% of all ranked servers.
How full does AmbushMacroZ Development Server (DS) get?
Status for AmbushMacroZ Development Server (DS): offline. Last seen 23 days ago.
Server details
Where does AmbushMacroZ Development Server (DS) sit?
No region tag on AmbushMacroZ Development Server (DS). Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 31.77.239.151:28015.
What Rust version is AmbushMacroZ Development Server (DS) on?
Reading: AmbushMacroZ Development Server (DS), Rust network protocol 2634 and build 166652, Windows. Check: protocol. To join, your game must match; Steam handles the update.
Is AmbushMacroZ Development Server (DS) up, and how often does it stay up?
Reading: offline. AmbushMacroZ Development Server (DS) last answered 23 days ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. The first sighting on Rust Metrics was 4 October 2026.
Map and rules
What rules does AmbushMacroZ Development Server (DS) enforce, and what are its settings?
Reading the name gives no gather rate for AmbushMacroZ Development Server (DS). 8 players per group, the default value. survival, gather, build and raid, as the game normally runs — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. Listing: Modded. Plugins or settings change the game. Oxide plugins are running. Check: anti-cheat. VAC, Valve's system, is off.
What map is AmbushMacroZ Development Server (DS) on?
The game generates a procedural map for AmbushMacroZ Development Server (DS).
Join
What do you do to join AmbushMacroZ Development Server (DS)?
Press F1 in Rust and enter client.connect 31.77.239.151:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.