RUST METRICSFlight deck · live data
Data live Servers11,707 Players53,453 Populated3,353 Fresh wipes 3 h134 Scan5 min
‹ All servers31.77.15.26:28015
Offline Full Queue Fresh wipe Wipe due No query

MultiTool Mini 2000

Offline 31.77.15.26:28015 checked 27d ago

moddedoxide
COM 1 · connect

Server instruments

no direct query in 48 hours
0 8 15 22 30 PAX 1 /30

Players now

3% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,683top 66%
Last wipe27d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep1 Oct3 Oct4 Oct6 Oct7 Oct

Top 66% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What wipe timing does MultiTool Mini 2000 follow?

The rhythm of MultiTool Mini 2000's wipes cannot be told yet: too few are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. 27 days 9 hours ago the current world was made.

Tag meanings

How should you read the tags on MultiTool Mini 2000?

These are the tags MultiTool Mini 2000 publishes, and the server browser reads them: gmvanilla (Game mode): Check: mode. Vanilla survival; mp30 (Max players): The server holds 30 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2633 (Protocol): Match the game version: protocol 2633 is required; cs165217 (Build): Build 165217; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Check: category. Modded, because plugins or settings alter the game. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Where does MultiTool Mini 2000 appear in Rust Metrics lists and filters?

Rust Metrics lists featuring MultiTool Mini 2000: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Population

What position does MultiTool Mini 2000 hold among Rust servers?

Ranking for MultiTool Mini 2000: #15,683 on seven-day player hours, top 66% of all ranked servers.

What player count does MultiTool Mini 2000 carry?

MultiTool Mini 2000 is not responding; status offline, last seen 27 days 7 hours ago.

Operator and location

What location is MultiTool Mini 2000 hosted in?

Reading: location. MultiTool Mini 2000 gives no region. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 31.77.15.26:28015.

What Rust version is MultiTool Mini 2000 on?

Version check: Rust network protocol 2633 and build 165217 on Linux, run by MultiTool Mini 2000. Check: protocol. To join, your game must match; Steam handles the update.

Is MultiTool Mini 2000 up, and how often does it stay up?

Reading: offline. MultiTool Mini 2000 last answered 27 days 7 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Reading: first seen 30 September 2026, recorded by Rust Metrics.

Map and rules

What rules does MultiTool Mini 2000 enforce, and what are its settings?

Check: gather rate. The name MultiTool Mini 2000 does not state one. The group cap is 8 players, which is the default in the game. Mode check gives survival; standard play of gathering, building and raiding. Players can raid each other and fight. That is permitted here. The server browser lists it as Modded, where plugins or settings change how the game plays. Check: plugins. It runs Oxide of them. VAC is off. That is Valve's anti-cheat.

Which map is live on MultiTool Mini 2000?

Check: map. Procedural, size 2,000, seed 84360382, generated by the game on MultiTool Mini 2000. The map repeats when size and seed match. Open it on RustMaps from this page.

Connection

What do you do to join MultiTool Mini 2000?

Press F1 in Rust and enter client.connect 31.77.15.26:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp30,ptrak,$r?,v2633,gmvanilla,cs165217,ts8,^o^z

Game

gmvanilla
Game mode Check: mode. Vanilla survival.
mp30
Max players The server holds 30 slots.
ts8
Group limit The game default applies: teams of up to 8.
v2633
Protocol Match the game version: protocol 2633 is required.
cs165217
Build Build 165217.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded Check: category. Modded, because plugins or settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.