TEST
Offline 31.76.111.229:28015 checked 5d ago
Server instruments
no direct query in 48 hoursPlayers now
10% full 7-day avg7-day peakServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 49% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 22 Oct, 19:39 UTC5d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 194/500
- 129/100
- 181/225
- 136/700
- 18/200
- 50/1000
Quick answers
from the figures on this pageReset cycle
What happens on TEST when wipe day comes?
The busiest point of its recent wipes drew 1 players on average. Peak crowd on the latest wipe: 0 hours in.
What wipe timing does TEST follow?
To tell the rhythm of TEST, too few of its wipes are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. 5 days 18 hours ago the current world was made.
Tag meanings
How should you read the tags on TEST?
Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): The server runs game build 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Plugins or settings make this a modded server from TEST. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Where does TEST appear in Rust Metrics lists and filters?
On Rust Metrics, TEST sits in these lists: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Occupancy
What position does TEST hold among Rust servers?
Player hours over seven days put TEST at #11,002, in the top 49% of all ranked servers.
What is the population on TEST?
Status for TEST: offline. Last seen 5 days 1 hours ago. Check: players over seven days. Average 1, peak 1.
Operator and location
What location is TEST hosted in?
No region comes from TEST. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 31.76.111.229:28015.
What Rust version is TEST on?
Reading: TEST, Rust network protocol 2635 and build 168909, Windows. Check: protocol. To join, your game must match; Steam handles the update.
What is the uptime on TEST, and is it online?
Check: connection. TEST is offline at this moment. Last contact was 5 days 1 hours ago. Reading: 3% uptime over the last 7 full days. It was up 5 of 168 hours. Reading: first seen 20 October 2026, recorded by Rust Metrics.
Rules and settings
What settings and rules apply on TEST?
Check: gather rate. The name TEST does not state one. No limit is set beyond the default. Groups take up to 8 players. Mode check gives survival; gather, build and raid, as the game normally runs. Players can raid each other and fight. That is permitted here. The server browser lists it as Modded, where plugins or settings change how the game plays. Check: plugins. It runs Oxide of them. Anti-cheat reading: VAC on, Valve's system.
Which map is live on TEST?
Check: map. Procedural, generated by the game, on TEST.
How to join
How do you connect to TEST?
Check: join. Open Rust, press F1, then enter client.connect 31.76.111.229:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.