OKEY RUST #3 | Development server / test server
Online 31.76.110.101:10057 checked 13m ago
Server instruments
last reading Thu 04:00 UTCPlayers now
0% full 7-day avgServer fps
48 h low 230 · below 20 is lag, below 10 is badEntities
48 h range 8,631–8,804 · memory 1,438 MBUptime
5 days 15 hours since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 23 Oct, 12:28 UTC5d ago | 0 | – | running | 0 |
| Thu 22 Oct, 16:32 UTC6d ago | 0 | – | 0.8 days | 0 |
| Sun 18 Oct, 19:16 UTC10d ago | 0 | – | 3.9 days | 7 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 46/500
- 129/100
- 54/225
- 17/700
- 2/200
- 5/1000
Quick answers
from the figures on this pageWipe schedule
What should you expect from wipe day on OKEY RUST #3 | Development server / test server?
An average of 0 players came at the busiest on its recent wipes. After the latest wipe, numbers topped out at 0 hours.
When does OKEY RUST #3 | Development server / test server wipe?
There is no next wipe to predict: OKEY RUST #3 | Development server / test server wipes at irregular times. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world in play was created 5 days 17 hours ago.
Tags
How should you read the tags on OKEY RUST #3 | Development server / test server?
Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp15 (Max players): Slots: 15; v2388 (Protocol): Protocol 2388: join only on the same game version; cs81925 (Build): Game build reading: 81925; ptrak (Networking): This is RakNet, Rust's usual network layer; oxide (Oxide): It runs Oxide, also known as uMod; modded (Modded): Plugins or settings make this a modded server; h797a3352 (Custom tag): A plugin or the owner set this tag; Rust does not ship it; stok (Custom tag): A plugin or the owner set this tag; Rust does not ship it; kdz (Custom tag): A plugin or the owner set this tag; Rust does not ship it; ki (Custom tag): A plugin or the owner set this tag; Rust does not ship it; ki0 (Custom tag): A plugin or the owner set this tag; Rust does not ship it; fl0 (Custom tag): A plugin or the owner set this tag; Rust does not ship it from OKEY RUST #3 | Development server / test server. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Where does OKEY RUST #3 | Development server / test server appear in Rust Metrics lists and filters?
On Rust Metrics, OKEY RUST #3 | Development server / test server sits in these lists: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Last wipe: In the last week.
Player count
What position does OKEY RUST #3 | Development server / test server hold among Rust servers?
Ranking for OKEY RUST #3 | Development server / test server: #15,351 on seven-day player hours, top 69% of all ranked servers.
What player count does OKEY RUST #3 | Development server / test server carry?
Current headcount on OKEY RUST #3 | Development server / test server: 0 players, 15 slots available. Check: player average. 0 over the last seven days.
Operator and location
Where does OKEY RUST #3 | Development server / test server sit?
Reading: location. OKEY RUST #3 | Development server / test server gives no region. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 31.76.110.101:10057.
What Rust version is OKEY RUST #3 | Development server / test server on?
Reading: OKEY RUST #3 | Development server / test server, Rust network protocol 2388 and build 81925, Linux. Check: protocol. To join, your game must match; Steam handles the update.
How does OKEY RUST #3 | Development server / test server perform?
Check: fps. Average 238 server fps over the last 48 hours, low of 230. Within range. Reading: 8,804 entities at the highest. That covers buildings, deployables and everything else. Memory peak: 1,438 MB. Lag, as players feel it, is low fps plus a climbing entity count.
Is OKEY RUST #3 | Development server / test server up, and how often does it stay up?
Check: connection. OKEY RUST #3 | Development server / test server is online at this moment. Check: restart. The uptime it reports puts the last restart about 5 days 15 hours ago. Reading: 99% uptime over the last 7 full days. It was up 167 of 168 hours. Reading: first seen 18 September 2026, recorded by Rust Metrics.
Map and rules
How is OKEY RUST #3 | Development server / test server configured, and what rules are in force?
No gather rate appears in the name: OKEY RUST #3 | Development server / test server. Check: group limit. None published. survival, gather, build and raid, as the game normally runs — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. Listing: Modded. Plugins or settings change the game. Check: anti-cheat. VAC, Valve's system, is on.
What map is OKEY RUST #3 | Development server / test server on?
From seed 1337, the game generates the procedural map on OKEY RUST #3 | Development server / test server. Its size is 2,500. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page. Its map carries the name Custom Map.
Connection
What do you do to join OKEY RUST #3 | Development server / test server?
Press F1 in Rust and enter client.connect 31.76.110.101:10057. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect. You can find its website at https://discord.com/invite/okeyrust.
