RUST METRICSFlight deck · live data
Data live Servers11,619 Players31,668 Populated2,750 Fresh wipes 3 h74 Scan5 min
‹ All servers31.76.110.101:10057
Online Full Queue Fresh wipe Wipe due No query

OKEY RUST #3 | Development server / test server

Online 31.76.110.101:10057 checked 13m ago

modded
COM 1 · connect

Server instruments

last reading Thu 04:00 UTC
0 4 8 11 15 PAX 0 /15

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS 239 SERVER FPS

Server fps

48 h low 230 · below 20 is lag, below 10 is bad
0 5 10 15 20 ENT 8,641 ×1000

Entities

48 h range 8,631–8,804 · memory 1,438 MB
1239 ET SINCE RESTART 5D 15H

Uptime

5 days 15 hours since its last restart, at the last reading
7-day average0peak –
Rank#15,351top 69%
Last wipe5d agono schedule published
Next wipe–no rhythm it keeps
Memory1,438MBat the last reading
REC 1

Players

AveragePeak
0123406:0015:0000:0009:0019:0004:00

Hourly average and peak, UTC.

REC 2

Server performance

010020030040006:0015:0000:0009:0019:0004:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep21 Oct25 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap2.4 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

Fri 23 OctThu 22 OctSun 18 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 12:28 UTC5d ago 0 – running 0
Thu 22 Oct, 16:32 UTC6d ago 0 – 0.8 days 0
Sun 18 Oct, 19:16 UTC10d ago 0 – 3.9 days 7

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What should you expect from wipe day on OKEY RUST #3 | Development server / test server?

An average of 0 players came at the busiest on its recent wipes. After the latest wipe, numbers topped out at 0 hours.

When does OKEY RUST #3 | Development server / test server wipe?

There is no next wipe to predict: OKEY RUST #3 | Development server / test server wipes at irregular times. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world in play was created 5 days 17 hours ago.

Tags

How should you read the tags on OKEY RUST #3 | Development server / test server?

Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp15 (Max players): Slots: 15; v2388 (Protocol): Protocol 2388: join only on the same game version; cs81925 (Build): Game build reading: 81925; ptrak (Networking): This is RakNet, Rust's usual network layer; oxide (Oxide): It runs Oxide, also known as uMod; modded (Modded): Plugins or settings make this a modded server; h797a3352 (Custom tag): A plugin or the owner set this tag; Rust does not ship it; stok (Custom tag): A plugin or the owner set this tag; Rust does not ship it; kdz (Custom tag): A plugin or the owner set this tag; Rust does not ship it; ki (Custom tag): A plugin or the owner set this tag; Rust does not ship it; ki0 (Custom tag): A plugin or the owner set this tag; Rust does not ship it; fl0 (Custom tag): A plugin or the owner set this tag; Rust does not ship it from OKEY RUST #3 | Development server / test server. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Where does OKEY RUST #3 | Development server / test server appear in Rust Metrics lists and filters?

On Rust Metrics, OKEY RUST #3 | Development server / test server sits in these lists: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Last wipe: In the last week.

Player count

What position does OKEY RUST #3 | Development server / test server hold among Rust servers?

Ranking for OKEY RUST #3 | Development server / test server: #15,351 on seven-day player hours, top 69% of all ranked servers.

What player count does OKEY RUST #3 | Development server / test server carry?

Current headcount on OKEY RUST #3 | Development server / test server: 0 players, 15 slots available. Check: player average. 0 over the last seven days.

Operator and location

Where does OKEY RUST #3 | Development server / test server sit?

Reading: location. OKEY RUST #3 | Development server / test server gives no region. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 31.76.110.101:10057.

What Rust version is OKEY RUST #3 | Development server / test server on?

Reading: OKEY RUST #3 | Development server / test server, Rust network protocol 2388 and build 81925, Linux. Check: protocol. To join, your game must match; Steam handles the update.

How does OKEY RUST #3 | Development server / test server perform?

Check: fps. Average 238 server fps over the last 48 hours, low of 230. Within range. Reading: 8,804 entities at the highest. That covers buildings, deployables and everything else. Memory peak: 1,438 MB. Lag, as players feel it, is low fps plus a climbing entity count.

Is OKEY RUST #3 | Development server / test server up, and how often does it stay up?

Check: connection. OKEY RUST #3 | Development server / test server is online at this moment. Check: restart. The uptime it reports puts the last restart about 5 days 15 hours ago. Reading: 99% uptime over the last 7 full days. It was up 167 of 168 hours. Reading: first seen 18 September 2026, recorded by Rust Metrics.

Map and rules

How is OKEY RUST #3 | Development server / test server configured, and what rules are in force?

No gather rate appears in the name: OKEY RUST #3 | Development server / test server. Check: group limit. None published. survival, gather, build and raid, as the game normally runs — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. Listing: Modded. Plugins or settings change the game. Check: anti-cheat. VAC, Valve's system, is on.

What map is OKEY RUST #3 | Development server / test server on?

From seed 1337, the game generates the procedural map on OKEY RUST #3 | Development server / test server. Its size is 2,500. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page. Its map carries the name Custom Map.

Connection

What do you do to join OKEY RUST #3 | Development server / test server?

Press F1 in Rust and enter client.connect 31.76.110.101:10057. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect. You can find its website at https://discord.com/invite/okeyrust.

PLACARDS

Server tags

what each one means

Published as mp15,ptrak,v2388,h797a3352,stok,gmrust,kdz,ki,ki0,fl0,cs81925,oxide,modded

Game

gmrust
Game mode The game mode is plain Rust survival.
mp15
Max players Slots: 15.
v2388
Protocol Protocol 2388: join only on the same game version.
cs81925
Build Game build reading: 81925.
ptrak
Networking This is RakNet, Rust's usual network layer.

Mods and access

oxide
Oxide It runs Oxide, also known as uMod.
modded
Modded Plugins or settings make this a modded server.

Other

h797a3352
Custom tag A plugin or the owner set this tag; Rust does not ship it.
stok
Custom tag A plugin or the owner set this tag; Rust does not ship it.
kdz
Custom tag A plugin or the owner set this tag; Rust does not ship it.
ki
Custom tag A plugin or the owner set this tag; Rust does not ship it.
ki0
Custom tag A plugin or the owner set this tag; Rust does not ship it.
fl0
Custom tag A plugin or the owner set this tag; Rust does not ship it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.