Staging Plugin Test
Offline 31.76.104.81:28015 checked 26d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 68% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 16:52 UTC26d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 30/500
- 126/100
- 44/225
- 31/700
- 9/200
- 0/500
Quick answers
from the figures on this pageWipe schedule
What happens on Staging Plugin Test when wipe day comes?
An average of 1 players came at the busiest on its recent wipes. After the latest wipe, numbers topped out at 2 hours.
What wipe timing does Staging Plugin Test follow?
Its rhythm cannot be told from the wipes of Staging Plugin Test on record: there are too few. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. 26 days 8 hours ago the current world was made.
Tags
Which tags does Staging Plugin Test carry, and what do they mean?
Tags published by Staging Plugin Test, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp10 (Max players): 10 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Your game must run protocol 2634 to get in; cs166493 (Build): Build 166493; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Plugins or settings make this a modded server. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which lists and filters on Rust Metrics show Staging Plugin Test?
These Rust Metrics lists carry Staging Plugin Test: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player count
What position does Staging Plugin Test hold among Rust servers?
Player hours over seven days put Staging Plugin Test at #15,790, in the top 68% of all ranked servers.
How full does Staging Plugin Test get?
Status for Staging Plugin Test: offline. Last seen 26 days 6 hours ago.
Operator and location
What location is Staging Plugin Test hosted in?
No region comes from Staging Plugin Test. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 31.76.104.81:28015.
What Rust version is Staging Plugin Test on?
Rust network protocol 2634 and build 166493 on Windows is the build Staging Plugin Test runs. Check: protocol. To join, your game must match; Steam handles the update.
How reliable is Staging Plugin Test, and is it online now?
Reading: offline. Staging Plugin Test last answered 26 days 6 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Reading: first seen 1 October 2026, recorded by Rust Metrics.
Settings and map
How is Staging Plugin Test configured, and what rules are in force?
Reading the name gives no gather rate for Staging Plugin Test. The group cap is 8 players, which is the default in the game. Mode check gives survival; gather, build and raid, as the game normally runs. Players can raid each other and fight. That is permitted here. Listing: Modded. Plugins or settings change the game. Oxide plugins are running. Check: anti-cheat. VAC, Valve's system, is on.
What map is Staging Plugin Test on?
Check: map. Procedural, generated by the game, on Staging Plugin Test.
Connection
What do you do to join Staging Plugin Test?
To join: start Rust, press F1 and type client.connect 31.76.104.81:28015. Or press Launch Rust here and Steam opens the game and connects you.