My Staging Test Server
Offline 31.59.206.119:28015 checked 17d ago
Server instruments
no direct query in 48 hoursPlayers now
10% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 64% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 53/500
- 124/100
- 41/225
- 52/700
- 8/200
- 7/1000
Quick answers
from the figures on this pageReset cycle
How often does My Staging Test Server wipe, and when?
To tell the rhythm of My Staging Test Server, too few of its wipes are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world it runs now was made 20 days 6 hours ago.
Tag meanings
Which tags does My Staging Test Server carry, and what do they mean?
Tags published by My Staging Test Server, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp10 (Max players): 10 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Match the game version: protocol 2635 is required; cs167519 (Build): Build 167519; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set; ^z (Modded): Plugins or settings make this a modded server; ^y (Carbon): Check: framework. Carbon. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which lists and filters on Rust Metrics show My Staging Test Server?
Rust Metrics lists featuring My Staging Test Server: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Population
What position does My Staging Test Server hold among Rust servers?
Ranking for My Staging Test Server: #14,185 on seven-day player hours, top 64% of all ranked servers.
What is the population on My Staging Test Server?
Status for My Staging Test Server: offline. Last seen 17 days 12 hours ago.
Server details
What location is My Staging Test Server hosted in?
No region tag on My Staging Test Server. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 31.59.206.119:28015.
What Rust version is My Staging Test Server on?
Reading: My Staging Test Server, Rust network protocol 2635 and build 167519, Windows. Check: protocol. To join, your game must match; Steam handles the update.
How reliable is My Staging Test Server, and is it online now?
My Staging Test Server reports offline. The last reading came 17 days 12 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Check: first contact. Rust Metrics logged it on 9 October 2026.
Map and rules
How is My Staging Test Server configured, and what rules are in force?
No gather rate appears in the name: My Staging Test Server. No limit is set beyond the default. Groups take up to 8 players. Mode check gives survival; gather, build and raid, as the game normally runs. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it as Modded, where plugins or settings change how the game plays. Plugin count: Carbon. VAC is on. That is Valve's anti-cheat.
Which map is live on My Staging Test Server?
The game generates a procedural map for My Staging Test Server.
Connection
What do you do to join My Staging Test Server?
Press F1 in Rust and enter client.connect 31.59.206.119:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.