[TR/EU] ANKA RUST TÜRKİYE/SOLO-DUO-TRİO/NO LAG/HAFTALIK
Online EU 31.59.131.58:28015 checked 11m ago
Server instruments
last reading Wed 04:00 UTCPlayers now
0% full 7-day avg7-day peakServer fps
48 h low 20 · below 20 is lag, below 10 is badEntities
48 h range 74,200–77,687 · memory 3,052 MBUptime
2 days 7 hours since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 10% of all ranked servers, top 28% in EU. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Thursday 5 November, 19:00 UTC, in 8d 12h. The force wipe · high confidence
Coming wipes
- WPT 1Thu 5 Nov, 19:00 UTC8d 12hFW
- WPT 2Thu 19 Nov, 22:42 UTC22d 16h
- WPT 3Thu 3 Dec, 19:00 UTC36d 12hFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 13, 20 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 22 Oct, 22:42 UTC5d ago | 13 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 62/200
- 18/100
- 7/200
- 9/200
- 4/200
- 3/200
Quick answers
from the figures on this pageReset cycle
What should you expect from wipe day on [TR/EU] ANKA RUST TÜRKİYE/SOLO-DUO-TRİO/NO LAG/HAFTALIK?
The busiest point of its recent wipes drew 13 players on average. Peak crowd on the latest wipe: 20 hours in.
How often does [TR/EU] ANKA RUST TÜRKİYE/SOLO-DUO-TRİO/NO LAG/HAFTALIK wipe, and when?
The prediction follows its tag, because too few of [TR/EU] ANKA RUST TÜRKİYE/SOLO-DUO-TRİO/NO LAG/HAFTALIK's wipes are on record to confirm its schedule. Force wipe falls on Thursday 5 November at 19:00 UTC. Every Rust server wipes then; yours included. The world in play was created 5 days 7 hours ago. Its tags publish a wipe schedule of one wipe every two weeks.
Tag meanings
How should you read the tags on [TR/EU] ANKA RUST TÜRKİYE/SOLO-DUO-TRİO/NO LAG/HAFTALIK?
These are the tags [TR/EU] ANKA RUST TÜRKİYE/SOLO-DUO-TRİO/NO LAG/HAFTALIK publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp200 (Max players): Slots: 200; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): Game build reading: 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty; ^b (Biweekly): Check: wipe cycle. Every two weeks; ^v (Vanilla): Rates, kits and rules are exactly as Facepunch ships them; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; EU (Europe): Its browser listing: Europe. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Where does [TR/EU] ANKA RUST TÜRKİYE/SOLO-DUO-TRİO/NO LAG/HAFTALIK appear in Rust Metrics lists and filters?
These Rust Metrics lists carry [TR/EU] ANKA RUST TÜRKİYE/SOLO-DUO-TRİO/NO LAG/HAFTALIK: EU Rust servers, checked, Rust community servers: live readings and Vanilla Rust servers, live. Check: filters. On the server list it appears under these: Region: Europe; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Biweekly ^b, Vanilla ^v and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last week.
Occupancy
Where does [TR/EU] ANKA RUST TÜRKİYE/SOLO-DUO-TRİO/NO LAG/HAFTALIK sit in the rankings?
Ranked by seven-day player hours, [TR/EU] ANKA RUST TÜRKİYE/SOLO-DUO-TRİO/NO LAG/HAFTALIK sits at #2,141 and #824 in Europe, inside the top 10%.
What player count does [TR/EU] ANKA RUST TÜRKİYE/SOLO-DUO-TRİO/NO LAG/HAFTALIK carry?
Current headcount on [TR/EU] ANKA RUST TÜRKİYE/SOLO-DUO-TRİO/NO LAG/HAFTALIK: 1 players, 200 slots available. Seven-day check: 2 players on average. Peak reading: 13. The last 48 hours peaked at 21:00 UTC, averaging 5 players at that hour.
Server details
Where does [TR/EU] ANKA RUST TÜRKİYE/SOLO-DUO-TRİO/NO LAG/HAFTALIK sit?
Reading: location. The EU tag puts [TR/EU] ANKA RUST TÜRKİYE/SOLO-DUO-TRİO/NO LAG/HAFTALIK in Europe. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 31.59.131.58:28015.
What Rust version is [TR/EU] ANKA RUST TÜRKİYE/SOLO-DUO-TRİO/NO LAG/HAFTALIK on?
Rust network protocol 2635 and build 168909 on Linux is the build [TR/EU] ANKA RUST TÜRKİYE/SOLO-DUO-TRİO/NO LAG/HAFTALIK runs. Matching protocol is required to join. Let Steam update your game.
Is performance on [TR/EU] ANKA RUST TÜRKİYE/SOLO-DUO-TRİO/NO LAG/HAFTALIK within range?
Check: fps. Average 40 server fps over the last 48 hours, low of 20. Within range. Peak entity count: 77,687. Buildings, deployables and all else included. Check: memory. Peak use was 3,517 MB. What players call lag comes from low fps and an entity count on the rise.
Is [TR/EU] ANKA RUST TÜRKİYE/SOLO-DUO-TRİO/NO LAG/HAFTALIK up, and how often does it stay up?
[TR/EU] ANKA RUST TÜRKİYE/SOLO-DUO-TRİO/NO LAG/HAFTALIK reports online. Status: normal. Check: restart. The uptime it reports puts the last restart about 2 days 7 hours ago. Uptime for the last 7 full days: 168 of 168 hours, or 100%. Reading: first seen 20 October 2026, recorded by Rust Metrics.
Map and rules
What settings and rules apply on [TR/EU] ANKA RUST TÜRKİYE/SOLO-DUO-TRİO/NO LAG/HAFTALIK?
Check: gather rate. The name [TR/EU] ANKA RUST TÜRKİYE/SOLO-DUO-TRİO/NO LAG/HAFTALIK does not state one. 8 players per group, the default value. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Players can raid each other and fight. That is permitted here. Under Community in the server browser you will find it. Check: plugins. It runs Oxide of them. The server calls itself vanilla, with this meaning: rates, kits and rules are exactly as Facepunch ships them. Check: anti-cheat. VAC, Valve's system, is on.
What map is [TR/EU] ANKA RUST TÜRKİYE/SOLO-DUO-TRİO/NO LAG/HAFTALIK on?
Size 3,500 and seed 1029781210: the game generates the procedural map on [TR/EU] ANKA RUST TÜRKİYE/SOLO-DUO-TRİO/NO LAG/HAFTALIK from them. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.
Connection
What do you do to join [TR/EU] ANKA RUST TÜRKİYE/SOLO-DUO-TRİO/NO LAG/HAFTALIK?
To join: start Rust, press F1 and type client.connect 31.59.131.58:28015. Or press Launch Rust here and Steam opens the game and connects you.