My Staging Test Server
Offline 31.58.178.5:28015 checked 7d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avg7-day peakServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 66% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 168/500
- 120/100
- 136/225
- 34/200
- 137/700
- 49/1000
Quick answers
from the figures on this pageWipe schedule
What wipe timing does My Staging Test Server follow?
To tell the rhythm of My Staging Test Server, too few of its wipes are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. 12 days 6 hours ago the current world was made.
Lists and filters
Which tags does My Staging Test Server carry, and what do they mean?
Tags published by My Staging Test Server, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp10 (Max players): 10 slots in total; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168584 (Build): Game build reading: 168584; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set; ^z (Modded): Plugins or settings make this a modded server; ^y (Carbon): Check: framework. Carbon. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does My Staging Test Server appear in Rust Metrics lists and filters?
Rust Metrics lists featuring My Staging Test Server: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Population
What position does My Staging Test Server hold among Rust servers?
Ranking for My Staging Test Server: #14,617 on seven-day player hours, top 66% of all ranked servers.
What is the population on My Staging Test Server?
My Staging Test Server is not responding; status offline, last seen 7 days 4 hours ago. Check: players over seven days. Average 0, peak 1.
Server details
Which location does My Staging Test Server run from?
No region tag on My Staging Test Server. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 31.58.178.5:28015.
What Rust version is My Staging Test Server on?
Reading: My Staging Test Server, Rust network protocol 2635 and build 168584, Windows. To get in, your game needs the same protocol; Steam applies the update.
Is My Staging Test Server up, and how often does it stay up?
My Staging Test Server reports offline. The last reading came 7 days 4 hours ago. Uptime for the last 6 full days: 0 of 144 hours, or 0%. Reading: first seen 20 October 2026, recorded by Rust Metrics.
Rules and settings
What settings and rules apply on My Staging Test Server?
Reading the name gives no gather rate for My Staging Test Server. No limit is set beyond the default. Groups take up to 8 players. survival, the normal game: build, gather, raid — that is the game mode. Combat and raiding against other players are on. Listing: Modded. Plugins or settings change the game. Check: plugins. It runs Carbon of them. Check: anti-cheat. VAC, Valve's system, is on.
What map is My Staging Test Server on?
Check: map. Procedural, generated by the game, on My Staging Test Server.
How to join
What do you do to join My Staging Test Server?
Check: join. Open Rust, press F1, then enter client.connect 31.58.178.5:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.