My Staging Test Server
Offline 31.58.178.20:28015 checked 9d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 170/500
- 122/100
- 190/225
- 125/700
- 12/200
- 52/1000
Quick answers
from the figures on this pageReset cycle
How often does My Staging Test Server wipe, and when?
To tell the rhythm of My Staging Test Server, too few of its wipes are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 12 days 20 hours ago.
Tags
How should you read the tags on My Staging Test Server?
Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp10 (Max players): Slots: 10; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168330 (Build): The server runs game build 168330; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty; ^z (Modded): Check: category. Modded, because plugins or settings alter the game; ^y (Carbon): Plugin framework in use: Carbon from My Staging Test Server. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Which lists and filters on Rust Metrics show My Staging Test Server?
These Rust Metrics lists carry My Staging Test Server: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Occupancy
Where does My Staging Test Server sit in the rankings?
Ranking for My Staging Test Server: #15,275 on seven-day player hours, top 70% of all ranked servers.
What player count does My Staging Test Server carry?
Status for My Staging Test Server: offline. Last seen 9 days 21 hours ago.
Server
Where does My Staging Test Server sit?
Reading: location. My Staging Test Server gives no region. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 31.58.178.20:28015.
What Rust version is My Staging Test Server on?
Rust network protocol 2635 and build 168330 on Windows is the build My Staging Test Server runs. Matching protocol is required to join. Let Steam update your game.
What is the uptime on My Staging Test Server, and is it online?
My Staging Test Server reports offline. The last reading came 9 days 21 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. The first sighting on Rust Metrics was 18 October 2026.
Rules and settings
What rules does My Staging Test Server enforce, and what are its settings?
Reading the name gives no gather rate for My Staging Test Server. No limit is set beyond the default. Groups take up to 8 players. Mode check gives survival; standard play of gathering, building and raiding. Players can raid each other and fight. That is permitted here. The server browser lists it as Modded, where plugins or settings change how the game plays. Plugin count: Carbon. Anti-cheat reading: VAC on, Valve's system.
What map is My Staging Test Server on?
Procedural map on My Staging Test Server, made by the game's generator.
Connection
How do you connect to My Staging Test Server?
Check: join. Open Rust, press F1, then enter client.connect 31.58.178.20:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.